Search found 5 matches

by aarwareadx
Tue Dec 07, 2021 3:15 pm
Forum: Dialogue System for Unity
Topic: Rename Backup File
Replies: 3
Views: 300

Re: Rename Backup File

Thanks, yeah truing it off works and Ill just do that.

Is there any benefit or need for the backup if using git as it will already be revisioned?

I am guessing not but just want to make sure I am not missing something.

Thanks
by aarwareadx
Tue Dec 07, 2021 1:23 pm
Forum: Dialogue System for Unity
Topic: Rename Backup File
Replies: 3
Views: 300

Rename Backup File

Is there any way to change the naming convention on the backup file and or just disable the back up as well? I want to remove the Spaces and the () characters from the naming, spaces used in file names are really annoying when dealing with files inside a shell. I did try to just rename the file but ...
by aarwareadx
Mon Nov 29, 2021 4:45 pm
Forum: Dialogue System for Unity
Topic: Portrait not being shown in the first line of conversations.
Replies: 12
Views: 980

Re: Portrait not being shown in the first line of conversations.

Haha, I just saw that and got it working, was hoping to reply before you needed to but that was indeed the issue. Ok its working, 1. got rid of the Sequence cmd for force showing the panel and all other settings I messed with. 2. set up a 'Dialogue Actor' component for each speaker and made sure to ...
by aarwareadx
Mon Nov 29, 2021 4:21 pm
Forum: Dialogue System for Unity
Topic: Portrait not being shown in the first line of conversations.
Replies: 12
Views: 980

Re: Portrait not being shown in the first line of conversations.

I have it set with just 2 actors with a simple back and forth set of text nodes, basically [Hi, Hello, Goodbye]. Just running with no extra set up from the VN prefab, both npcs take turns using panel 0. To get it to use panel 0 for the first character speaking and panel 1 for the second character I ...
by aarwareadx
Mon Nov 29, 2021 3:26 pm
Forum: Dialogue System for Unity
Topic: Portrait not being shown in the first line of conversations.
Replies: 12
Views: 980

Re: Portrait not being shown in the first line of conversations.

I am facing the same issue, any solution to this? Setting Visibility to "Always From Start" does absolutely nothing. I have just dropped in the sample VN prefab and set 'all' the Subtitle panels Visibility yet the portraits only show once their character speaks. Trying to set up the dialog...