Works brilliantly !
Thanks again,
Dave
Search found 17 matches
- Thu Feb 17, 2022 11:52 am
- Forum: Dialogue System for Unity
- Topic: Changing text color for individual lines
- Replies: 7
- Views: 2875
- Thu Feb 17, 2022 11:05 am
- Forum: Dialogue System for Unity
- Topic: Changing text color for individual lines
- Replies: 7
- Views: 2875
Re: Changing text color for individual lines
Great,
I'll try that!
Dave
I'll try that!
Dave
- Thu Feb 17, 2022 9:44 am
- Forum: Dialogue System for Unity
- Topic: Changing text color for individual lines
- Replies: 7
- Views: 2875
Re: Changing text color for individual lines
Hi,
We are already using TextMeshPro.
I'm attaching the Emphasis settings as well as the TestMeshPro component. Is there anything wrong I'm not seeing?
Thanks again !
Dave
We are already using TextMeshPro.
I'm attaching the Emphasis settings as well as the TestMeshPro component. Is there anything wrong I'm not seeing?
Thanks again !
Dave
- Thu Feb 17, 2022 9:26 am
- Forum: Dialogue System for Unity
- Topic: Changing text color for individual lines
- Replies: 7
- Views: 2875
Re: Changing text color for individual lines
Hi Tony I discovered the emphasis tags through this post. Amazing stuff ! I was about to do something manually and it sounded like an unscalable nightmare. The emphasis tags is a much cleaner solution that's much easier to maintain. I managed to test it on a few words within a line, however the unde...
- Thu Feb 10, 2022 3:42 pm
- Forum: Dialogue System for Unity
- Topic: Change IsPlayer using Sequencer
- Replies: 4
- Views: 341
Re: Change IsPlayer using Sequencer
Hi Tony,
Happy to report this achieves exactly what I wanted to do. Thanks again for your help !
Dave
Happy to report this achieves exactly what I wanted to do. Thanks again for your help !
Dave
- Thu Feb 10, 2022 1:19 pm
- Forum: Dialogue System for Unity
- Topic: Change IsPlayer using Sequencer
- Replies: 4
- Views: 341
Re: Change IsPlayer using Sequencer
Thanks Tony,
I'll try that ASAP and reach back.
Thanks for the prompt answer !
Dave
I'll try that ASAP and reach back.
Thanks for the prompt answer !
Dave
- Thu Feb 10, 2022 11:54 am
- Forum: Dialogue System for Unity
- Topic: Change IsPlayer using Sequencer
- Replies: 4
- Views: 341
Change IsPlayer using Sequencer
Hi there ! I was wondering if there was any easy way to change the IsPlayer bool using a sequencer. I've got certain NPCs that I'd like to get on the left side (Player side) of the dialogues for certain conversation. Do I have to create a custom script or can that be done built-in with a sequencer c...
- Mon Dec 20, 2021 9:33 pm
- Forum: Dialogue System for Unity
- Topic: Audio on conversation lines
- Replies: 3
- Views: 369
Re: Audio on conversation lines
Hi Tony,
This works PERFECTLY. I was already using the Text Mesh Pro Typewriter component, so this was a super easy fix.
Again, thanks a bunch !
Dave
This works PERFECTLY. I was already using the Text Mesh Pro Typewriter component, so this was a super easy fix.
Again, thanks a bunch !
Dave
- Mon Dec 20, 2021 7:59 pm
- Forum: Dialogue System for Unity
- Topic: Audio on conversation lines
- Replies: 3
- Views: 369
Audio on conversation lines
Hi, I was working on the integration of a typewriter-style SFX as subtitle text is being displayed in dialogues (text showing as if being typed). Since we are using Wwise, I created a set of events to tackle this. One Wwise event would start a typewriter-style sequence to be played when a line is la...
- Wed Dec 15, 2021 9:34 pm
- Forum: Dialogue System for Unity
- Topic: Delaying conversation using Sequencer
- Replies: 3
- Views: 319
Re: Delaying conversation using Sequencer
This is incredibly elegant and fixes my problem (with a super quick answer time, really appreciate that !).
Thanks a lot Tony !
Dave
Thanks a lot Tony !
Dave