Search found 17 matches

by davegagne
Thu Feb 17, 2022 11:52 am
Forum: Dialogue System for Unity
Topic: Changing text color for individual lines
Replies: 7
Views: 2875

Re: Changing text color for individual lines

Works brilliantly !

Thanks again,

Dave
by davegagne
Thu Feb 17, 2022 11:05 am
Forum: Dialogue System for Unity
Topic: Changing text color for individual lines
Replies: 7
Views: 2875

Re: Changing text color for individual lines

Great,

I'll try that!

Dave
by davegagne
Thu Feb 17, 2022 9:44 am
Forum: Dialogue System for Unity
Topic: Changing text color for individual lines
Replies: 7
Views: 2875

Re: Changing text color for individual lines

Hi,

We are already using TextMeshPro.

I'm attaching the Emphasis settings as well as the TestMeshPro component. Is there anything wrong I'm not seeing?

Thanks again !

Dave
by davegagne
Thu Feb 17, 2022 9:26 am
Forum: Dialogue System for Unity
Topic: Changing text color for individual lines
Replies: 7
Views: 2875

Re: Changing text color for individual lines

Hi Tony I discovered the emphasis tags through this post. Amazing stuff ! I was about to do something manually and it sounded like an unscalable nightmare. The emphasis tags is a much cleaner solution that's much easier to maintain. I managed to test it on a few words within a line, however the unde...
by davegagne
Thu Feb 10, 2022 3:42 pm
Forum: Dialogue System for Unity
Topic: Change IsPlayer using Sequencer
Replies: 4
Views: 341

Re: Change IsPlayer using Sequencer

Hi Tony,

Happy to report this achieves exactly what I wanted to do. Thanks again for your help !

Dave
by davegagne
Thu Feb 10, 2022 1:19 pm
Forum: Dialogue System for Unity
Topic: Change IsPlayer using Sequencer
Replies: 4
Views: 341

Re: Change IsPlayer using Sequencer

Thanks Tony,

I'll try that ASAP and reach back.

Thanks for the prompt answer !

Dave
by davegagne
Thu Feb 10, 2022 11:54 am
Forum: Dialogue System for Unity
Topic: Change IsPlayer using Sequencer
Replies: 4
Views: 341

Change IsPlayer using Sequencer

Hi there ! I was wondering if there was any easy way to change the IsPlayer bool using a sequencer. I've got certain NPCs that I'd like to get on the left side (Player side) of the dialogues for certain conversation. Do I have to create a custom script or can that be done built-in with a sequencer c...
by davegagne
Mon Dec 20, 2021 9:33 pm
Forum: Dialogue System for Unity
Topic: Audio on conversation lines
Replies: 3
Views: 369

Re: Audio on conversation lines

Hi Tony,

This works PERFECTLY. I was already using the Text Mesh Pro Typewriter component, so this was a super easy fix.

Again, thanks a bunch !

Dave
by davegagne
Mon Dec 20, 2021 7:59 pm
Forum: Dialogue System for Unity
Topic: Audio on conversation lines
Replies: 3
Views: 369

Audio on conversation lines

Hi, I was working on the integration of a typewriter-style SFX as subtitle text is being displayed in dialogues (text showing as if being typed). Since we are using Wwise, I created a set of events to tackle this. One Wwise event would start a typewriter-style sequence to be played when a line is la...
by davegagne
Wed Dec 15, 2021 9:34 pm
Forum: Dialogue System for Unity
Topic: Delaying conversation using Sequencer
Replies: 3
Views: 319

Re: Delaying conversation using Sequencer

This is incredibly elegant and fixes my problem (with a super quick answer time, really appreciate that !).

Thanks a lot Tony !

Dave