Search found 12 matches
- Sat Jan 01, 2022 2:39 am
- Forum: Dialogue System for Unity
- Topic: How to use the Trigger Function in Dialogue System Trigger
- Replies: 1
- Views: 162
How to use the Trigger Function in Dialogue System Trigger
Hi, I haven't fully understood the trigger function names and how they work in the Dialogue System Trigger component. These are the only functions I need to know: 2. On Use 3. On Start 4. On Enable 15/16. On Sequence Start/End 17. Save Data Applied I wish there is a Manual that can provide the full ...
- Mon Nov 29, 2021 10:05 am
- Forum: Dialogue System for Unity
- Topic: How to set Alert Message on the top of player character?
- Replies: 1
- Views: 121
How to set Alert Message on the top of player character?
Hi, I don't know how to move the Alert Message to the top of the player head character but instead, it's always shown on the center of the screen. Is there a way, wherever my player goes or moves at any point on the screen, the alert message will always follow or stay on the top player head?
- Sat Nov 27, 2021 8:03 am
- Forum: Dialogue System for Unity
- Topic: Can you add Emoji in Subtitles Text?
- Replies: 2
- Views: 868
Re: Can you add Emoji in Subtitles Text?
Thanks that's great! I will look into itTony Li wrote: ↑Fri Nov 26, 2021 11:41 am Hi,
No need for a workaround. Support is built in. Use TextMesh Pro (see TextMesh Pro Support) and <sprite> tags.
- Fri Nov 26, 2021 11:29 am
- Forum: Dialogue System for Unity
- Topic: Can you add Emoji in Subtitles Text?
- Replies: 2
- Views: 868
Can you add Emoji in Subtitles Text?
Hi, I am wondering if is it possible to add Emoji face to the dialogue? It will be a great help if there is a workaround. I wanted to show my character's emotion through a simple visual along with the text.
- Tue Nov 23, 2021 11:59 am
- Forum: Dialogue System for Unity
- Topic: How to set a condition to change the name of NPC after a certain line?
- Replies: 3
- Views: 397
Re: How to set a condition to change the name of NPC after a certain line?
Thank you it works!Tony Li wrote: ↑Tue Nov 23, 2021 8:21 am Hi,
Please see the "Discover Name Example" (direct download) on the Dialogue System Extras page. It demonstrates exactly how to do this.
- Tue Nov 23, 2021 5:53 am
- Forum: Dialogue System for Unity
- Topic: How to set a condition to change the name of NPC after a certain line?
- Replies: 3
- Views: 397
How to set a condition to change the name of NPC after a certain line?
Hi, this idea mostly applies and is seen in Visual Novel or RPG where a new NPC shows up and interacts with the Player but without a name but instead displayed a "Stranger" name or something else. I want to change the NPC name from "Stranger" into a real name after the Player pic...
- Tue Nov 23, 2021 5:43 am
- Forum: Dialogue System for Unity
- Topic: How to use Text Mesh Pro in Subtitles Text?
- Replies: 2
- Views: 504
Re: How to use Text Mesh Pro in Subtitles Text?
Thank you so much for helping, I will take a look and try itTony Li wrote: ↑Mon Nov 22, 2021 11:01 am Hi,
Yes, you can use TextMesh Pro for subtitle text. See TextMesh Pro Support. After you have switched to TextMesh Pro, remove the UnityUITypewriterEffect and add a TextMeshProTypewriterEffect.
- Mon Nov 22, 2021 10:41 am
- Forum: Dialogue System for Unity
- Topic: How to use Text Mesh Pro in Subtitles Text?
- Replies: 2
- Views: 504
How to use Text Mesh Pro in Subtitles Text?
Hi, I am having an issue with the typewriter effect gone whenever I use the Text Mesh Pro component in Subtitle Text under Text Panel. Initially, the normal Text component I deleted first, and then I add a new component (TextMeshPro - Text (UI)), when I test out, the typewriting effect is gone and c...
- Mon Nov 22, 2021 12:20 am
- Forum: Dialogue System for Unity
- Topic: How to change/swap the default template design into our own art?
- Replies: 7
- Views: 718
Re: How to change/swap the default template design into our own art?
Hi Tony,
Thank you so much for your help and for always replying to my questions, I have finally solved what I am looking for and what needed to be done.....and have a nice day
Thank you so much for your help and for always replying to my questions, I have finally solved what I am looking for and what needed to be done.....and have a nice day
- Sun Nov 21, 2021 12:20 pm
- Forum: Dialogue System for Unity
- Topic: How to change/swap the default template design into our own art?
- Replies: 7
- Views: 718
Re: How to change/swap the default template design into our own art?
Hi, thanks for the advice, what if I want to press a key to continue for example "Space Bar" or "X" on the gamepad. So instead of pressing the continue button with a mouse pointer, how to press a certain key so it can continue to the next line? because if it is not possible, how ...