Search found 380 matches
- Fri Jun 07, 2024 4:42 am
- Forum: Dialogue System for Unity
- Topic: Accessing scripts
- Replies: 13
- Views: 1834
Re: Accessing scripts
Hey Toni Thank you for reply. Before I proceed I just want to confirm that this is the easiest approach for me. Because as I had a quick look to the LUA video tutorial and your written instructions it seems like is focusing on single situation like one int or one bool, in my situation I want to run ...
- Thu Jun 06, 2024 5:18 pm
- Forum: Dialogue System for Unity
- Topic: Accessing scripts
- Replies: 13
- Views: 1834
Accessing scripts
Hello Tony Please advice me here I have a shop. When player enters, he goes to the NPC. He has the option to buy food or guns. But he can only buy food if he has cash. I have a shopManager script where i handle my cash, food, items. I want to access this script so if he has cash to buy food, then pr...
- Tue May 21, 2024 12:53 pm
- Forum: Dialogue System for Unity
- Topic: Mouse cusor gone
- Replies: 4
- Views: 1948
Re: Mouse cusor gone
Fixed
Thanks Tony.
On my NPC gameObject i enabled Show cusor on convastions and that ensures to leav the cursor on
Thanks Tony.
On my NPC gameObject i enabled Show cusor on convastions and that ensures to leav the cursor on
- Tue May 21, 2024 12:30 pm
- Forum: Dialogue System for Unity
- Topic: Mouse cusor gone
- Replies: 4
- Views: 1948
Re: Mouse cusor gone
Yes and it works during conversion but not in the Invector inventory or holding right click to aim.
I am using the Topdown Invector controller btw.
I tried add a selector but did nothing for the inventory.
I am using the Topdown Invector controller btw.
I tried add a selector but did nothing for the inventory.
- Tue May 21, 2024 12:27 pm
- Forum: Dialogue System for Unity
- Topic: Voice speech sync with text
- Replies: 7
- Views: 1960
Re: Voice speech sync with text
Check..
Thank you ..
Thank you ..
- Tue May 21, 2024 12:19 pm
- Forum: Dialogue System for Unity
- Topic: Voice speech sync with text
- Replies: 7
- Views: 1960
Re: Voice speech sync with text
Hi Tony.
Sorry for asking again.
So i created the script but how do i uses it? Should this script be attached to a gameobject or??
Sorry for asking again.
So i created the script but how do i uses it? Should this script be attached to a gameobject or??
- Tue May 21, 2024 9:51 am
- Forum: Dialogue System for Unity
- Topic: Mouse cusor gone
- Replies: 4
- Views: 1948
Mouse cusor gone
Hello Tony
Using Invector TPS.
Before i enter any system trigger my mouse cursor works fine.
But after i have ended a conversations than my mouse coursor is gone when in inventory in invector?
Using Invector TPS.
Before i enter any system trigger my mouse cursor works fine.
But after i have ended a conversations than my mouse coursor is gone when in inventory in invector?
- Tue May 21, 2024 9:18 am
- Forum: Dialogue System for Unity
- Topic: Voice speech sync with text
- Replies: 7
- Views: 1960
Re: Voice speech sync with text
Hi Tony
Please see below post
I added a audio file into a Resources folder.
From here I dragged the file into the sequence field.
The text is displayed much faster than the audio file..
Please see below post
I added a audio file into a Resources folder.
From here I dragged the file into the sequence field.
The text is displayed much faster than the audio file..
- Tue May 21, 2024 4:59 am
- Forum: Dialogue System for Unity
- Topic: Voice speech sync with text
- Replies: 7
- Views: 1960
Voice speech sync with text
Hi Tony
How do I add and sync voice effect along with the text inside a conversation?
I will be using a free AI Text to voice generator tool.
Thanks
How do I add and sync voice effect along with the text inside a conversation?
I will be using a free AI Text to voice generator tool.
Thanks
- Sun May 19, 2024 6:01 am
- Forum: Dialogue System for Unity
- Topic: Adding images of player and NPC
- Replies: 3
- Views: 1603
Re: Adding images of player and NPC
Thank you Tony
I was editing or adding my image in the prefab rather than the editor
You are king..
I was editing or adding my image in the prefab rather than the editor
You are king..