Search found 368 matches

by hrohibil
Fri Oct 13, 2023 5:17 pm
Forum: Dialogue System for Unity
Topic: Bool true when gameobject dead
Replies: 3
Views: 402

Bool true when gameobject dead

Hey Tony

I have setup a bool variable in the dialouge system.
I have a gameobject that when i destroy it, then the bool should turn true.

How would you go with this?
by hrohibil
Fri Oct 06, 2023 5:15 am
Forum: Dialogue System for Unity
Topic: Play the speaker animation
Replies: 9
Views: 924

Re: Play the speaker animation

Thank you.
Seems like un-scaled is the way to go here.
by hrohibil
Fri Oct 06, 2023 5:14 am
Forum: Dialogue System for Unity
Topic: Invector integration
Replies: 3
Views: 443

Re: Invector integration

Thank you Tony This is awesome. I simply love that your asset provide so many ways to do the same thing. On your Lua drop-downs I can basiclly pick what I need. On each node in the inspector on the bottom there is option to use Unity events which I is so well thought, I can run my public methods on ...
by hrohibil
Thu Oct 05, 2023 11:46 am
Forum: Dialogue System for Unity
Topic: Play the speaker animation
Replies: 9
Views: 924

Re: Play the speaker animation

Tony I tested on a dialogue system trigger where I add the command in the add action then add a sequence, that worked. But when I add the command inside a node in a conversation it does not. During conversation I do want to pause game just not the NPC or maybe even another GameObject animation.. Hmm.
by hrohibil
Thu Oct 05, 2023 11:00 am
Forum: Dialogue System for Unity
Topic: Play the speaker animation
Replies: 9
Views: 924

Re: Play the speaker animation

Yes it is the default animation which runs in the beginning of the scene, but i have a trigger that disables the NPC gameobject if Player is not near it.

And the animation plays fine right up until the player starts the conversation, then NPC is just stationary
by hrohibil
Thu Oct 05, 2023 10:57 am
Forum: Dialogue System for Unity
Topic: Play a popup animation
Replies: 3
Views: 373

Re: Play a popup animation

Thank you Tony!!
by hrohibil
Wed Oct 04, 2023 4:12 pm
Forum: Dialogue System for Unity
Topic: Play a popup animation
Replies: 3
Views: 373

Play a popup animation

Helllo Tony

When a player gets a variable set to true during a cnovasation i would like a prefab animation to play right in the middle of screen
by hrohibil
Wed Oct 04, 2023 4:00 pm
Forum: Dialogue System for Unity
Topic: Invector integration
Replies: 3
Views: 443

Invector integration

Hello tony

How do i setup so with my invector player, i have created a variable when that is true the player should play a specific animation from the vtrigger?

If false then an audio play saying key is needed`?
by hrohibil
Wed Oct 04, 2023 3:56 pm
Forum: Dialogue System for Unity
Topic: Play the speaker animation
Replies: 9
Views: 924

Re: Play the speaker animation

Tony see image

My play animation on from node do not work. NPC is just stationary.
I have only have a one animation on it i called convo.

When player enters trigger zone the conversation starts and in a node i want the NPC to play


by hrohibil
Wed Oct 04, 2023 3:20 pm
Forum: Dialogue System for Unity
Topic: Play the speaker animation
Replies: 9
Views: 924

Re: Play the speaker animation

Thank you Tony.

Its just the animator already on the speaker running i want to play.

Also how do i add two statemetns in the script?
So in below code i add the varialbel to true but i also want to add item to the invector player?

Code: Select all

Variable["hasKey"] = true