Yes , inserted the name BOT in the key field.
On my AI it was set to remove the object after 30 seconds.
I saved my game while he played the death animation.
So that was the issue. Whe i saved the game after the 30 sec when AI was removed, then it works.
Search found 358 matches
- Sun Nov 07, 2021 1:24 pm
- Forum: Dialogue System for Unity
- Topic: Enemy ai still there after load game
- Replies: 5
- Views: 548
- Sun Nov 07, 2021 12:11 pm
- Forum: Dialogue System for Unity
- Topic: Transition fade when loading saved game
- Replies: 11
- Views: 1259
Re: Transition fade when loading saved game
Thank you Tony
Will try it out.
But does it only work on scenes?
What when I load a saved game ? Will I still get the fader effect?
When I am in the menu/ start scene a start a game will I have a loading screen as well?
Thank you
Will try it out.
But does it only work on scenes?
What when I load a saved game ? Will I still get the fader effect?
When I am in the menu/ start scene a start a game will I have a loading screen as well?
Thank you
- Sun Nov 07, 2021 9:18 am
- Forum: Dialogue System for Unity
- Topic: Transition fade when loading saved game
- Replies: 11
- Views: 1259
Transition fade when loading saved game
Hello
I added the transition component but how should it work?
When loading the game I don’t see any change??
I need the fade transition.
Thank you
Cheers
I added the transition component but how should it work?
When loading the game I don’t see any change??
I need the fade transition.
Thank you
Cheers
- Sat Nov 06, 2021 5:42 pm
- Forum: Dialogue System for Unity
- Topic: Enemy ai still there after load game
- Replies: 5
- Views: 548
Re: Enemy ai still there after load game
That is the component I already have on the AI..
When he dies, he plays the death animation and lies flat on the ground. Then I save my game and when I load again the ai is alive again
When he dies, he plays the death animation and lies flat on the ground. Then I save my game and when I load again the ai is alive again
- Sat Nov 06, 2021 4:28 pm
- Forum: Dialogue System for Unity
- Topic: Enemy ai still there after load game
- Replies: 5
- Views: 548
Enemy ai still there after load game
Hello
On my scene I added a destructible component to my enemy AI and my pickup gun.
When loading game after enemy is killed and gun is picked up then the gun is gone but the enemy is still there?
How does it work with that so the enemy is actually gone/dead when loading a saved game?
Cheers
On my scene I added a destructible component to my enemy AI and my pickup gun.
When loading game after enemy is killed and gun is picked up then the gun is gone but the enemy is still there?
How does it work with that so the enemy is actually gone/dead when loading a saved game?
Cheers
- Sat Nov 06, 2021 3:02 pm
- Forum: Dialogue System for Unity
- Topic: Customize framework menu
- Replies: 2
- Views: 267
Re: Customize framework menu
Thanks Tony
I will check it out ASAP.
Creating a sci-fi menu.. love this
Br Hamid
I will check it out ASAP.
Creating a sci-fi menu.. love this
Br Hamid
- Sat Nov 06, 2021 1:29 pm
- Forum: Dialogue System for Unity
- Topic: Customize framework menu
- Replies: 2
- Views: 267
Customize framework menu
Hello
I am using the framework menu and are trying to customise it. A few questions
1:
How do I separate the vertical buttons row? So I can freely place the buttons?
2:
Does the resolution, music etc slider need coding or they work out of the box??
Cheers
Hamid
I am using the framework menu and are trying to customise it. A few questions
1:
How do I separate the vertical buttons row? So I can freely place the buttons?
2:
Does the resolution, music etc slider need coding or they work out of the box??
Cheers
Hamid
- Fri Nov 05, 2021 2:28 pm
- Forum: Dialogue System for Unity
- Topic: Complete main menu solution
- Replies: 5
- Views: 570
Re: Complete main menu solution
Tony I said before I say it again.. You are the man: It worked: I am using the menu framework. It seems like it has all the needed features I need. Now I want to customise the layout so it fits my game. Panels, buttons, etc.. I think it’s pretty adjustable. SIDENOTE: This asset could easily been two...
- Fri Nov 05, 2021 12:05 pm
- Forum: Dialogue System for Unity
- Topic: Complete main menu solution
- Replies: 5
- Views: 570
Re: Complete main menu solution
Sometimes my mouse coursor is gone so i cant use the menu? I can only press the backspace to get back into the game. EDIT: I also unticked the control mouse but still same issue. It seem like it happened after I have pressed the ai key to open the inventory. Because I noticed when I switch from inve...
- Fri Nov 05, 2021 8:14 am
- Forum: Dialogue System for Unity
- Topic: Cant find components
- Replies: 16
- Views: 2101
Re: Cant find components
Awesome
Will do that for sure.
Are there documentation to how to setup the menu framework?
Cheers Hamid
Will do that for sure.
Are there documentation to how to setup the menu framework?
Cheers Hamid