Search found 358 matches

by hrohibil
Sun Nov 14, 2021 1:29 pm
Forum: Dialogue System for Unity
Topic: Load panel stays on screen??
Replies: 6
Views: 653

Load panel stays on screen??

Hi Toni I promise.... LAST issue for today/night... :-( I have one save game/ slot. When i load a game, the load panel screen stays on screen. See image. I tried to delete the saved game, and saved a new one else where , but the load screen stays there. I had not changed anything?? https://imgur.com...
by hrohibil
Sun Nov 14, 2021 1:22 pm
Forum: Dialogue System for Unity
Topic: Sounds on click and hoover not work in pausemenu
Replies: 2
Views: 206

Re: Sounds on click and hoover not work in pausemenu

Thank you again again...
Bravo
by hrohibil
Sun Nov 14, 2021 1:19 pm
Forum: Dialogue System for Unity
Topic: Respawn same place on restart
Replies: 1
Views: 202

Respawn same place on restart

Hello Toni In this script': private void ReloadOnDeath(GameObject player) { if (SaveSystem.HasSavedGameInSlot(checkpointSaveSlot)) { SaveSystem.LoadFromSlot(checkpointSaveSlot); } else { // Show load game menu? Go to main menu? etc. (Add your code) } } } How can i controll it to respawn at the first...
by hrohibil
Sun Nov 14, 2021 1:04 pm
Forum: Dialogue System for Unity
Topic: main menu with a 3d model
Replies: 9
Views: 1222

Re: main menu with a 3d model

I want to go with option 1 but it seems i am missing something. this is my steps: 1: I create a new camera 2:I set culling mask to ONLY my model. 3:I create a Render texture 4: Add the render texture to my new camera 5: Add a Raw Image to the canvas. 6:Add the Render texture to the raw image. Issue ...
by hrohibil
Sun Nov 14, 2021 12:52 pm
Forum: Dialogue System for Unity
Topic: Sounds on click and hoover not work in pausemenu
Replies: 2
Views: 206

Sounds on click and hoover not work in pausemenu

Hello Another Menu frame work question I added sound on click and event trigger for the hoovering. It works great for the main menu. When i load game and open the pause menu, as soon as i hoover the mouse over the button i get errors. AS you see from screenshot they are missing ? I added the sounds ...
by hrohibil
Sun Nov 14, 2021 12:39 pm
Forum: Dialogue System for Unity
Topic: Cutscene question?
Replies: 31
Views: 2927

Re: Cutscene question?

Uh...

I feel really stupid....
Thank you Toni..
by hrohibil
Sun Nov 14, 2021 12:01 pm
Forum: Dialogue System for Unity
Topic: main menu with a 3d model
Replies: 9
Views: 1222

main menu with a 3d model

Hello

Sorry if this is probraly a basic unity question.

I am using the Menu frame work extras and i try to add a 3D model to be part of the menu, but what ever i do it is not visible in the camera / game view?

by hrohibil
Sun Nov 14, 2021 11:57 am
Forum: Dialogue System for Unity
Topic: Cutscene question?
Replies: 31
Views: 2927

Re: Cutscene question?

Ok see image

I found that the under subtitle settings that the first 3 checkboxes is enabled, but as soon as i press play, all 3 gets unchecked. When i check them in runtime it works again.

Please advice why it does this happened, how can it stay checked?
by hrohibil
Sun Nov 14, 2021 10:51 am
Forum: Dialogue System for Unity
Topic: Cutscene question?
Replies: 31
Views: 2927

Re: Cutscene question?

The dialogue UI has the correct UI prefab (sci fi) assigned.
What else should I be looking for?
by hrohibil
Sun Nov 14, 2021 10:26 am
Forum: Dialogue System for Unity
Topic: Sound/Music options from menu
Replies: 1
Views: 195

Sound/Music options from menu

Hi Toni

Two things i noticed using the framework menu .

1:
Music slider, only affects the actual sound volume from half way?

2:
Sound fx slider, don't seem to do any thing? Or do i need to configure something?