Search found 380 matches

by hrohibil
Mon Feb 28, 2022 3:55 am
Forum: Dialogue System for Unity
Topic: Name above image
Replies: 1
Views: 465

Name above image

Hello

During conversation I have a picture of the speaker and listerner but how do I display their name above the image ?
by hrohibil
Mon Feb 28, 2022 2:46 am
Forum: Dialogue System for Unity
Topic: Face the speaker
Replies: 5
Views: 1321

Face the speaker

Hello

During a conversation who do i ensure that my player is looking at the speaker?
Right now my invector player has his gun in the hand and plays the idle where he looks to the side instead of right on the speaker..
by hrohibil
Mon Feb 28, 2022 2:44 am
Forum: Dialogue System for Unity
Topic: Custom cutscene
Replies: 8
Views: 1943

Re: Custom cutscene

Ok UPDATE: I got it to work liket this: SetActive(tag=bobbyBook, true); SetActive(tag=bobby, true); SetActive(tag=gangMember1, true); Camera(CameraSHOPMANBOOK,, 4); {{default}}; AnimatorPlayWait(shopmanhand)->Message(Done); AnimatorPlayWait(Convo_11_Listening_Loop_IP)@Message(Done) My issue here, is...
by hrohibil
Mon Feb 28, 2022 2:32 am
Forum: Dialogue System for Unity
Topic: Custom cutscene
Replies: 8
Views: 1943

Re: Custom cutscene

I tired adding this to my already camera and animation SetActive(tag=bobbyBook, true My gameobject is called "bobbyBook". But now after i add that last line, the camera or animation dont work and neither does the gameobject set to true... ------------------------------------------- Camera(...
by hrohibil
Mon Feb 28, 2022 2:21 am
Forum: Dialogue System for Unity
Topic: Cutscene and custom animation
Replies: 5
Views: 771

Re: Cutscene and custom animation

With cutscene i mean, that during a convsasation in one of the nodes i want the camera to change to a second came which has focus on something and while this focus is on, i want a specific animation to play. Does this look correct: My camera name is CameraSHOPMANBOOK.. Camera(CameraSHOPMANBOOK,, 4);...
by hrohibil
Sun Feb 27, 2022 7:17 pm
Forum: Dialogue System for Unity
Topic: Spawn an NPC during conversation
Replies: 1
Views: 368

Spawn an NPC during conversation

Toni how can I link own scripts to specific actions ?

Let’s say I want to spawn an NPC, but only when player has started a conversation.

Meaning player is asking an NPC where to find a specific NPC
by hrohibil
Sun Feb 27, 2022 7:08 pm
Forum: Dialogue System for Unity
Topic: Custom cutscene
Replies: 8
Views: 1943

Custom cutscene

Hi Toni

During a cutscene I want to enable a game object.
Else when not in the cutscene or conversation this GO should be disabled

What is easy way on this?
by hrohibil
Sun Feb 27, 2022 6:36 pm
Forum: Dialogue System for Unity
Topic: Cutscene and custom animation
Replies: 5
Views: 771

Re: Cutscene and custom animation

I am looking though the docs and videos-
Clearly i am missing something here, but i cant see, to find how to add both animation and cutscene is same node?

EDIT:

Also i have loop on the animation checked off- How do i only play the animation once instead of loop
by hrohibil
Sun Feb 27, 2022 2:59 pm
Forum: Dialogue System for Unity
Topic: Different convsations
Replies: 12
Views: 3697

Re: Different convsations

Thank you so much Toni. Yes it was the type... Thank you so much.. After the second time he comes back it does turn to other conversation branch but after third time i don't get more conversations, i think its because i increment numbers so next it would be a 3 right.. So if i wanted the same talk t...
by hrohibil
Sun Feb 27, 2022 11:58 am
Forum: Dialogue System for Unity
Topic: Different convsations
Replies: 12
Views: 3697

Re: Different convsations

I understand you are busy Tony.
And you have always been beyond supportive.

When you have time I really appreciate you take a look as I really need this setup..

Thank you…