Oh, I see. Thanks!
Search found 6 matches
- Fri Nov 26, 2021 9:02 am
- Forum: Dialogue System for Unity
- Topic: How to localize the project in bunch of ArticyDraft and DialogueSystem?
- Replies: 6
- Views: 512
- Fri Nov 26, 2021 8:42 am
- Forum: Dialogue System for Unity
- Topic: How to localize the project in bunch of ArticyDraft and DialogueSystem?
- Replies: 6
- Views: 512
Re: How to localize the project in bunch of ArticyDraft and DialogueSystem?
Hi, It looks like all of the translations are in Russian. Is that what you intend? Or is it only because you hadn't added the translations yet because this is from step 2? You can use an online tool to convert .xlsm files to .xlsx files. Or you can use a free spreadsheet app such as Libre Office. Y...
- Fri Nov 26, 2021 8:04 am
- Forum: Dialogue System for Unity
- Topic: How to localize the project in bunch of ArticyDraft and DialogueSystem?
- Replies: 6
- Views: 512
Re: How to localize the project in bunch of ArticyDraft and DialogueSystem?
Are you using articy's localization plugin to create the Google Sheets? If so, you can import localization in the Dialogue System using these instructions . Hi! Yes, I read the article you show and did every step in your instruction. everything works perfectly, except for a few moments, so I'm gonn...
- Thu Nov 25, 2021 6:22 am
- Forum: Dialogue System for Unity
- Topic: How to localize the project in bunch of ArticyDraft and DialogueSystem?
- Replies: 6
- Views: 512
How to localize the project in bunch of ArticyDraft and DialogueSystem?
Hi! I have a question about how to localize my dialogues for the next workflow: How we work on dialogues: - The game designer works on dialogues and quests in Articy - then he/she import the result of the work to the DialogueSystem How we translate texts: - All translations are in Google Sheets (so ...
- Mon Oct 18, 2021 11:20 am
- Forum: Dialogue System for Unity
- Topic: How to register a method with multiple input parameters in Lua.RegisterFunction?
- Replies: 3
- Views: 294
Re: How to register a method with multiple input parameters in Lua.RegisterFunction?
Hi, Try this form: // Register AddItemAmount(string itemID, double amount): Lua.RegisterFunction(nameof(AddItemAmount), this, SymbolExtensions.GetMethodInfo(() => AddItemAmount(string.Empty, (double)0))); ...and... success. thanks! :D your quest is done, Hero. now go your own way. other citizens ar...
- Mon Oct 18, 2021 4:10 am
- Forum: Dialogue System for Unity
- Topic: How to register a method with multiple input parameters in Lua.RegisterFunction?
- Replies: 3
- Views: 294
How to register a method with multiple input parameters in Lua.RegisterFunction?
Hello! My question is in the title: How to register a method with multiple input parameters in Lua.RegisterFunction? Here my listing: public class StorageHolderLuaWrapper : MonoBehaviour { [Header("General settings")] [SerializeField] private ItemsDataBase dataBase; [SerializeField] privat...