Search found 17 matches
- Wed Oct 20, 2021 8:45 pm
- Forum: Dialogue System for Unity
- Topic: How to pause the game when the dialogue is shown
- Replies: 26
- Views: 2428
Re: How to pause the game when the dialogue is shown
Unfortunately, it didn't fix.
- Wed Oct 20, 2021 6:52 pm
- Forum: Dialogue System for Unity
- Topic: How to pause the game when the dialogue is shown
- Replies: 26
- Views: 2428
Re: How to pause the game when the dialogue is shown
Thank you! Now the timeline starts when the player interact NPC! It's a small thing, but... スクリーンショット 2021-10-21 074226.png An Usabe attached on NPC keeps showing in front during the conversation.(Eでインタラクト) I think in normal Dialogue conversation it's supposed to be hidden. Maybe because running dia...
- Wed Oct 20, 2021 5:09 pm
- Forum: Dialogue System for Unity
- Topic: How to pause the game when the dialogue is shown
- Replies: 26
- Views: 2428
Re: How to pause the game when the dialogue is shown
And there's 1 more thing I'm thinking about. Normally in Dialogue System, Player interact to NPC(Dialogue System Trigger) to activate Conversation. But in my project, dialogue is controlled by timeline. So how can I start playing timeline with Dialogue System Trigger? As the try I wrote Sequence &qu...
- Wed Oct 20, 2021 4:44 pm
- Forum: Dialogue System for Unity
- Topic: How to pause the game when the dialogue is shown
- Replies: 26
- Views: 2428
Re: How to pause the game when the dialogue is shown
Thank you very much! Now the dialogue is perfectly synchronizing with the timeline! https://vimeo.com/637219324 There are still some room for improvement, such as when every texts has been typed out wait for 1~1.5 sec and stop timeline(to fit the timing when the player has read the text and pause th...
- Tue Oct 19, 2021 4:03 pm
- Forum: Dialogue System for Unity
- Topic: How to pause the game when the dialogue is shown
- Replies: 26
- Views: 2428
Re: How to pause the game when the dialogue is shown
I wrote the script ContinueConversationAfterResponseBehaviour.cs like this: #if USE_TIMELINE #if UNITY_2017_1_OR_NEWER // Copyright (c) Pixel Crushers. All rights reserved. using UnityEngine; using UnityEngine.Playables; using System; namespace PixelCrushers.DialogueSystem { public class ContinueCon...
- Tue Oct 19, 2021 12:35 pm
- Forum: Dialogue System for Unity
- Topic: How to pause the game when the dialogue is shown
- Replies: 26
- Views: 2428
Re: How to pause the game when the dialogue is shown
Thank you. I updated your code and here's the result: https://vimeo.com/636409843 Thanks for your code added, now the timeline resumes after the player pushed response button. (The animation of Response menu looks little strange like it's doubling though...) But at the next ContinueConversationAfter...
- Tue Oct 19, 2021 3:11 am
- Forum: Dialogue System for Unity
- Topic: Response Menu isn't working as it's expected
- Replies: 1
- Views: 269
Response Menu isn't working as it's expected
I was following this tutorial to enhance Dialogue UI. http://www.pixelcrushers.com/dialogue_system/manual2x/html/tutorial_dialogue_u_i.html But after I've done the setup, Response Menu doesn't pick up actual response candidates, it just shows "Response Button". response.png I think I mista...
- Tue Oct 19, 2021 12:36 am
- Forum: Dialogue System for Unity
- Topic: How to pause the game when the dialogue is shown
- Replies: 26
- Views: 2428
Re: How to pause the game when the dialogue is shown
Thank you. First, your ResponseButtonResumeSpeakerTimeline.cs had compile error. Assets\Game\DSTest\ResponseButtonResumeSpeakerTimeline.cs(11,32): error CS0029: Cannot implicitly convert type 'ResponseButtonResumeSpeakerTimeline' to 'PixelCrushers.DialogueSystem.StandardUIResponseButton' In line 11,...
- Mon Oct 18, 2021 12:30 am
- Forum: Dialogue System for Unity
- Topic: How to pause the game when the dialogue is shown
- Replies: 26
- Views: 2428
Re: How to pause the game when the dialogue is shown
Sorry, lack of explanations. The video is before I attached ContinueButtonResumeSpeakerTimeline script by my own. As you can see in the video, after the response was selected it proceeds to the next entry automatically regardless of next clip’s position. So I attached your code to Response button ju...
- Sun Oct 17, 2021 8:45 pm
- Forum: Dialogue System for Unity
- Topic: How to pause the game when the dialogue is shown
- Replies: 26
- Views: 2428
Re: How to pause the game when the dialogue is shown
Thank you! https://vimeo.com/634835567 Now "Continue" button works fine, when it pushed the substitute gets hidden, resumes timeline, but the conversation doesn't proceed. And after the timeline passed Conversation Continue Clip, it proceeds to the next entry. The last problem is the Respo...