Search found 5 matches
- Tue Sep 14, 2021 3:05 am
- Forum: Dialogue System for Unity
- Topic: When continue button mode change, how to avoid clicking
- Replies: 3
- Views: 305
Re: When continue button mode change, how to avoid clicking
Thank you for your reply, but I can't determine the conversation node, I want to change continue button mode at a random conversation node. So I think the sequence won‘t work. Can you have other suggestion? I use the StandardUIContinueButtonSpeedUp and ResetTypewriterSpeed, but it seems to change th...
- Mon Sep 13, 2021 11:43 am
- Forum: Dialogue System for Unity
- Topic: When continue button mode change, how to avoid clicking
- Replies: 3
- Views: 305
When continue button mode change, how to avoid clicking
Hi,I want to change continue button mode when scenes is playing, but when the mode is switched from always to never, I have to click the button then the conversation can automaticlly process. But I want to cancel the click, it means if the continue button mode change from always to never when scenes...
- Mon Sep 13, 2021 7:50 am
- Forum: Dialogue System for Unity
- Topic: Serializable about inheriting StandardUISubtitlePanel
- Replies: 1
- Views: 148
Serializable about inheriting StandardUISubtitlePanel
Hi, thank you for your previous reply, it is helpful. And now I want to inherit StandardUISubtitlePanel to override some function, but I find the pulic field can't be showed in the inspector. I think it's the serializable problem. If the script is not loaded in the gameobject on the scenes, I can fi...
- Sun Sep 12, 2021 4:33 am
- Forum: Dialogue System for Unity
- Topic: How to creat dialogue log ui interface
- Replies: 1
- Views: 171
How to creat dialogue log ui interface
I want to creat dialogue log ui interface by scroll view. Do you have component or script that can make it. How to get the dialogue conversation content, actor and conversant quickliy if not. I can get those messages through the inspector when scenes is playing, the dialogue UI get the messages and ...
- Sat Sep 11, 2021 1:13 pm
- Forum: Dialogue System for Unity
- Topic: When the conversation is at the end of node, how to restart the conversation from the start entry
- Replies: 1
- Views: 530
When the conversation is at the end of node, how to restart the conversation from the start entry
Hi, I am just started using the plungin, and creat a converstion tree. And when the conversation is at the end of node, I want to use script to restart the conversation from the start entry node. But don' t kown the correspoding API. Also I 'm trying to call an Event from the Dialogue node when a Co...