Search found 5 matches
- Fri Aug 06, 2021 1:40 am
- Forum: Dialogue System for Unity
- Topic: Dialogue freezes on first node with multiple actors
- Replies: 5
- Views: 636
Re: Dialogue freezes on first node with multiple actors
Hello, opened up the console and saw this alert when starting the conversation in general: "Dialogue System: Another conversation is already active. Not starting 'Test convo 001'. UnityEngine.Debug:LogWarning (object)" I have the Player with a Dialogue Actor component and Proximity Selecto...
- Fri Aug 06, 2021 1:19 am
- Forum: Dialogue System for Unity
- Topic: Dialogue System Events - Can I toggle a setting within a component?
- Replies: 3
- Views: 339
Re: Dialogue System Events - Can I toggle a setting within a component?
Thank you so much!
This was exactly what I needed and very easy to implement.
I appreciate your time and quick reply!
This was exactly what I needed and very easy to implement.
I appreciate your time and quick reply!
- Thu Aug 05, 2021 3:52 am
- Forum: Dialogue System for Unity
- Topic: Dialogue System Events - Can I toggle a setting within a component?
- Replies: 3
- Views: 339
Dialogue System Events - Can I toggle a setting within a component?
Hello! This might be a simple question/answer but within the Dialogue System Events under Conversation Start/End, can I toggle my "Can Move - True/False" under a Player Controller script component? Initially I have the Player Controller.enabled off, and Player Animator.enabled off, and Pla...
- Thu Aug 05, 2021 3:35 am
- Forum: Dialogue System for Unity
- Topic: Dialogue freezes on first node with multiple actors
- Replies: 5
- Views: 636
Re: Dialogue freezes on first node with multiple actors
Hello, I ran the game with Dialogue Manager GameObject in Debug and under INFO. I expanded as much of the options as I could find and played the game. No errors pop up on the console and as far as I can tell, everything looks about the same between the two unless it is such a tiny thing I am overloo...
- Mon Aug 02, 2021 1:30 am
- Forum: Dialogue System for Unity
- Topic: Dialogue freezes on first node with multiple actors
- Replies: 5
- Views: 636
Dialogue freezes on first node with multiple actors
Hello, I am having an issue troubleshooting this. When my conversation (in Visual Novel template style) starts between just two people (Actor: Player and Conversant: NPC) everything works just fine. When I have a conversation with three people and using empty game objects with a Dialogue Actor compo...