Search found 5 matches

by DoctorHogan
Sat Jun 05, 2021 4:23 am
Forum: Dialogue System for Unity
Topic: Multiple conversations pause game issue
Replies: 5
Views: 386

Re: Multiple conversations pause game issue

Hi, after a bit of experimenting and searching, the problem seemed to be due to the way Corgi Engine manages time control. Before influencing time the first time (with the hit stop frame freeze in combat), DialogueSystem can pause the game normally by setting timeScale to 0. After Corgi has used its...
by DoctorHogan
Thu Jun 03, 2021 12:56 pm
Forum: Dialogue System for Unity
Topic: Multiple conversations pause game issue
Replies: 5
Views: 386

Re: Multiple conversations pause game issue

Hi! I am working with the 2.2.16. I tried unticking on both the Pause game option, and it seems to just don't pause the game. The debug prints though show that also in this case, when i collide with the second trigger, DoConversationAction is not called. It's called only the first time. In between t...
by DoctorHogan
Thu Jun 03, 2021 2:40 am
Forum: Dialogue System for Unity
Topic: Multiple conversations pause game issue
Replies: 5
Views: 386

Multiple conversations pause game issue

Hi, sorry to write again so soon, but it's a few hours that I am stuck on a most bizzarre issue. I have 2 conversations in a platform-like game, both supposed to pause the game. I tried this both on the default DialogueSystemTrigger and on an extended version of it (that overrides DoConversation, On...
by DoctorHogan
Thu Jun 03, 2021 1:43 am
Forum: Dialogue System for Unity
Topic: Dialogue input gamepad problems (with rewired)
Replies: 3
Views: 483

Re: Dialogue input gamepad problems (with rewired)

Hi Tony, thanks a lot for the quick answer!

Removing navigation did the trick indeed. I thought that the Submit button had effect on the engine underneath first and not on the button itself. Worked like a charm, thanks a again!

Cheers,
H
by DoctorHogan
Wed Jun 02, 2021 4:35 am
Forum: Dialogue System for Unity
Topic: Dialogue input gamepad problems (with rewired)
Replies: 3
Views: 483

Dialogue input gamepad problems (with rewired)

Hi, I am having a bizzare problem and I can't figure out if it's a bug or something I am doing wrong. I am using the rewired input system (I followed all the intructions to make it work with DS, at least I think) and my first dialogs are very basic, no responses, just click a button on the pad to co...