Search found 6 matches

by YeeHonk
Sat Jun 19, 2021 2:11 pm
Forum: Dialogue System for Unity
Topic: Errors and the New Input System
Replies: 3
Views: 176

Re: Errors and the New Input System

The patch worked!!! You are the best, Tony!
by YeeHonk
Sat Jun 19, 2021 1:51 pm
Forum: Dialogue System for Unity
Topic: Errors and the New Input System
Replies: 3
Views: 176

Errors and the New Input System

I'm getting errors that I'm pretty sure are being caused by trying to use the new input system rather than the old. I've followed the video tutorial and I've gotten everything to work in a previous project, yet this time it keeps throwing up the same errors. The errors are: object reference not set ...
by YeeHonk
Tue May 25, 2021 8:01 pm
Forum: Dialogue System for Unity
Topic: Changing NPC Conversations
Replies: 3
Views: 302

Re: Changing NPC Conversations

Thank you for the advice with screenshots Tony! You are the best!
by YeeHonk
Mon May 24, 2021 8:08 pm
Forum: Dialogue System for Unity
Topic: Changing NPC Conversations
Replies: 3
Views: 302

Changing NPC Conversations

I'm looking for advice on how to handle NPC conversations similar to games like Rune Factory 4, Stardew Valley, etc. I have a calender ingame and I would like each day for the NPCs to say something different to keep the world feeling lively. Has anyone successfully implemented such a concept with Di...
by YeeHonk
Sat May 22, 2021 4:30 pm
Forum: Dialogue System for Unity
Topic: Dialogue System and Shops
Replies: 2
Views: 174

Re: Dialogue System and Shops

Thank you for getting back to me. Yes, it's a custom-made system. I think I'll try the scene event!
by YeeHonk
Sat May 22, 2021 2:47 pm
Forum: Dialogue System for Unity
Topic: Dialogue System and Shops
Replies: 2
Views: 174

Dialogue System and Shops

I'm looking for advice on how to link the Dialogue System with in-game shops. For example, you walk up to a merchant and talk to them, they say their generic dialogue, and then it opens the shop menu to buy or sale. Is there a way I could trigger the shop menu inside or at the end of the conversation?