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by mindjak
Fri May 14, 2021 4:45 am
Forum: Dialogue System for Unity
Topic: Wait for quest/variable completion/state
Replies: 1
Views: 244

Wait for quest/variable completion/state

Hello, I tried to find a solution on the forum but unfortunately couldn't find any. Is there a way where I could tell the system to wait with the conversation until a quest/variable reaches certain state? It would be an equivalent to the WaitForMessage() in the sequencer, but I would need something ...