Search found 16 matches

by TomsTales
Sat Aug 21, 2021 4:47 pm
Forum: Dialogue System for Unity
Topic: On Use not working
Replies: 16
Views: 2585

Re: On Use not working

Hi Tony, somehow the database broke. All conversation were not found, not sure why. All I did was renaming at some point and well deleting the Canvas :? Anyway, with a new database and fresh conversation, all is working again, I just have to copy paste a bit but that's not bad as it's a bit of a tes...
by TomsTales
Fri Aug 20, 2021 10:14 am
Forum: Dialogue System for Unity
Topic: On Use not working
Replies: 16
Views: 2585

Re: On Use not working

Hi Tony, I am as sure as I can be that all objects are fine as everything worked well until I did "something" with the canvas, so all objects did start conversations and have everything up. The UI is now a child of the canvas: canvas2.JPG This is what the console shows with info activated....
by TomsTales
Fri Aug 20, 2021 7:04 am
Forum: Dialogue System for Unity
Topic: On Use not working
Replies: 16
Views: 2585

Re: On Use not working

Well, what is working CAN be destroyed :o I was doing something completely different with a Canvas and a Text element. And I am pretty sure I accidentally deleted the Dialogue System Prefab Canvas. At least that is what I can track, no idea what I did otherwise. Good job, me! I opened a new project ...
by TomsTales
Sun Aug 08, 2021 8:16 am
Forum: Love/Hate
Topic: Load specific scenes based on relationships
Replies: 5
Views: 4261

Re: Load specific scenes based on relationships

Argh. It just was that I checked the Relationship on the NPC, which was 0, and not on the Player :o

So changing

("DrunkenMan", "Player") > 0;

to

("Player", "DrunkenMan") > 0;

did the trick. God Damn it :lol:
by TomsTales
Sat Aug 07, 2021 2:54 pm
Forum: Love/Hate
Topic: Load specific scenes based on relationships
Replies: 5
Views: 4261

Re: Load specific scenes based on relationships

Sorry, not sure where I am wrong. I have added a script (load scene) to a random object in the scene. After talking to Drunken Man, the Relationship to DrunkenMan on player increases to +50. Then I have a Trigger on the object with the load scene script object and when walking into this, the level s...
by TomsTales
Fri Aug 06, 2021 8:04 am
Forum: Love/Hate
Topic: Load specific scenes based on relationships
Replies: 5
Views: 4261

Load specific scenes based on relationships

Hi Tony (I guess) ;), my Love/hate system is set up and working with the dialogue system. Say based on 2 different answers, the characters relationship increases or decreases. And the "end" of a scene, the player will have talked to various NPC and have a different relationship to everyone...
by TomsTales
Fri Aug 06, 2021 4:09 am
Forum: Dialogue System for Unity
Topic: On Use not working
Replies: 16
Views: 2585

Re: On Use not working

After a restart and attaching the components again, it works well. Didn't change a thing as far as I can see so I guess it was Unity :lol:

Thanks again for the great support, I'd rate 5 stars again if I could :)
by TomsTales
Thu Aug 05, 2021 10:41 am
Forum: Dialogue System for Unity
Topic: On Use not working
Replies: 16
Views: 2585

Re: On Use not working

ok it must be something weird within the project, as Ive set up a new test project and it worked just fine, so I am not just too stupid to set it up :lol:

edit: after I re-opened the project and deleted the components and added them again, it's working. no idea why, but it is :o :lol:
by TomsTales
Thu Aug 05, 2021 9:55 am
Forum: Dialogue System for Unity
Topic: On Use not working
Replies: 16
Views: 2585

Re: On Use not working

Hey, doesn't show anything (besides the stuff when starting the scene):



Are there any experiences you had with why the input is not detected?
by TomsTales
Thu Aug 05, 2021 5:23 am
Forum: Dialogue System for Unity
Topic: On Use not working
Replies: 16
Views: 2585

Re: On Use not working

Hi Tony, it looks like it's not really registered tbh. The Console does not show anything when clicking. I am using the old input manager, no replacement. The database should be correct, but I have attached all screens. If I put the trigger to "on start" it works just fine by the way. The ...