Search found 18 matches

by Reznik
Thu Jul 06, 2023 11:59 am
Forum: Dialogue System for Unity
Topic: Best way to create consistency with camera movement and node advancement?
Replies: 3
Views: 262

Re: Best way to create consistency with camera movement and node advancement?

Thank you, just to make sure i understand, if i went the Cinemachine route, I'd kick off a Cinemachine Timeline sequence and Dialogue System Conversation at the same time, make the DS Conversation wait for an explicit continue to move the next nodes, and use the Timeline Continue Conversation functi...
by Reznik
Thu Jul 06, 2023 9:28 am
Forum: Dialogue System for Unity
Topic: Best way to create consistency with camera movement and node advancement?
Replies: 3
Views: 262

Best way to create consistency with camera movement and node advancement?

One of the things I've noticed while doing lots of camera work in a conversation and using Continue or Delay to advance nodes, is there is inconsistency across sessions as to how node advancement and camera movement works, which i believe to be related to differences in game performance across sessi...
by Reznik
Tue Sep 28, 2021 10:44 am
Forum: Dialogue System for Unity
Topic: DialoguePanel Won't Show
Replies: 5
Views: 354

Re: DialoguePanel Won't Show

Thanks, not sure why what I had worked before but stopped. Anyway, i made some of your suggested changes to simplify my sequencer functions and it seems to have resolved it. Appreciate it!
by Reznik
Mon Sep 27, 2021 10:33 pm
Forum: Dialogue System for Unity
Topic: DialoguePanel Won't Show
Replies: 5
Views: 354

Re: DialoguePanel Won't Show

Hi, through sequence commands: //ChangeConversation public void Start() { // Get the values of the parameters: uiEntry = GetParameter(3); convoID = GetParameterAsInt(2); actor = GetSubject(0); conversant = GetSubject(1); convoTitle = GetParameter(4); bool overrideBG = GetParameterAsBool(5, false); D...
by Reznik
Mon Sep 27, 2021 6:05 pm
Forum: Dialogue System for Unity
Topic: DialoguePanel Won't Show
Replies: 5
Views: 354

DialoguePanel Won't Show

I can't seem to get the DialoguePanel to show in one particular situation where I'm stopping a conversation and starting a new one and then changing the UI used. Even with code in the sequence commands as follows, the DialoguePanel Animator Shows it looping the Start state and the associated canvas ...
by Reznik
Fri Sep 24, 2021 11:30 am
Forum: Dialogue System for Unity
Topic: Get Gameobject name in sequence based on Dialogueactor component
Replies: 3
Views: 192

Get Gameobject name in sequence based on Dialogueactor component

I wanted to see if there was an easy way to get the name of a gameobject based on the dialogue actor component for use in sequence commands. I can write custom sequence commands if necessary but was curious if there was functionality I may have missed. Basically i have an actor John Smith and a scen...
by Reznik
Tue Aug 10, 2021 9:09 am
Forum: Dialogue System for Unity
Topic: Use of SetPanel Hiding Text?
Replies: 3
Views: 369

Re: Use of SetPanel Hiding Text?

Ticking Wait for Close worked.

Thank you!
by Reznik
Mon Aug 09, 2021 6:38 pm
Forum: Dialogue System for Unity
Topic: Use of SetPanel Hiding Text?
Replies: 3
Views: 369

Use of SetPanel Hiding Text?

Hi, I'm doing a call to SetPanel in the node before the one where I need the change to take place. By doing this, it does properly force the correct subtitle panel to display and I can start to see the subtitle show up letter by letter, but almost immediately after the text starts to display it disa...
by Reznik
Tue Jun 08, 2021 10:51 am
Forum: Dialogue System for Unity
Topic: Performance Issues with StartConversation after upgrade
Replies: 5
Views: 403

Re: Performance Issues with StartConversation after upgrade

I will send a repro project. Thanks, I'm completely stumped on this one. And yes 40-60 seconds is the length of time it freezes for.