Search found 18 matches
- Thu Jul 06, 2023 11:59 am
- Forum: Dialogue System for Unity
- Topic: Best way to create consistency with camera movement and node advancement?
- Replies: 3
- Views: 262
Re: Best way to create consistency with camera movement and node advancement?
Thank you, just to make sure i understand, if i went the Cinemachine route, I'd kick off a Cinemachine Timeline sequence and Dialogue System Conversation at the same time, make the DS Conversation wait for an explicit continue to move the next nodes, and use the Timeline Continue Conversation functi...
- Thu Jul 06, 2023 9:28 am
- Forum: Dialogue System for Unity
- Topic: Best way to create consistency with camera movement and node advancement?
- Replies: 3
- Views: 262
Best way to create consistency with camera movement and node advancement?
One of the things I've noticed while doing lots of camera work in a conversation and using Continue or Delay to advance nodes, is there is inconsistency across sessions as to how node advancement and camera movement works, which i believe to be related to differences in game performance across sessi...
- Tue Sep 28, 2021 10:44 am
- Forum: Dialogue System for Unity
- Topic: DialoguePanel Won't Show
- Replies: 5
- Views: 354
Re: DialoguePanel Won't Show
Thanks, not sure why what I had worked before but stopped. Anyway, i made some of your suggested changes to simplify my sequencer functions and it seems to have resolved it. Appreciate it!
- Mon Sep 27, 2021 10:33 pm
- Forum: Dialogue System for Unity
- Topic: DialoguePanel Won't Show
- Replies: 5
- Views: 354
Re: DialoguePanel Won't Show
Hi, through sequence commands: //ChangeConversation public void Start() { // Get the values of the parameters: uiEntry = GetParameter(3); convoID = GetParameterAsInt(2); actor = GetSubject(0); conversant = GetSubject(1); convoTitle = GetParameter(4); bool overrideBG = GetParameterAsBool(5, false); D...
- Mon Sep 27, 2021 6:05 pm
- Forum: Dialogue System for Unity
- Topic: DialoguePanel Won't Show
- Replies: 5
- Views: 354
DialoguePanel Won't Show
I can't seem to get the DialoguePanel to show in one particular situation where I'm stopping a conversation and starting a new one and then changing the UI used. Even with code in the sequence commands as follows, the DialoguePanel Animator Shows it looping the Start state and the associated canvas ...
- Fri Sep 24, 2021 5:27 pm
- Forum: Dialogue System for Unity
- Topic: Get Gameobject name in sequence based on Dialogueactor component
- Replies: 3
- Views: 192
Re: Get Gameobject name in sequence based on Dialogueactor component
Thanks! Appreciate it!
- Fri Sep 24, 2021 11:30 am
- Forum: Dialogue System for Unity
- Topic: Get Gameobject name in sequence based on Dialogueactor component
- Replies: 3
- Views: 192
Get Gameobject name in sequence based on Dialogueactor component
I wanted to see if there was an easy way to get the name of a gameobject based on the dialogue actor component for use in sequence commands. I can write custom sequence commands if necessary but was curious if there was functionality I may have missed. Basically i have an actor John Smith and a scen...
- Tue Aug 10, 2021 9:09 am
- Forum: Dialogue System for Unity
- Topic: Use of SetPanel Hiding Text?
- Replies: 3
- Views: 369
Re: Use of SetPanel Hiding Text?
Ticking Wait for Close worked.
Thank you!
Thank you!
- Mon Aug 09, 2021 6:38 pm
- Forum: Dialogue System for Unity
- Topic: Use of SetPanel Hiding Text?
- Replies: 3
- Views: 369
Use of SetPanel Hiding Text?
Hi, I'm doing a call to SetPanel in the node before the one where I need the change to take place. By doing this, it does properly force the correct subtitle panel to display and I can start to see the subtitle show up letter by letter, but almost immediately after the text starts to display it disa...
- Tue Jun 08, 2021 10:51 am
- Forum: Dialogue System for Unity
- Topic: Performance Issues with StartConversation after upgrade
- Replies: 5
- Views: 403
Re: Performance Issues with StartConversation after upgrade
I will send a repro project. Thanks, I'm completely stumped on this one. And yes 40-60 seconds is the length of time it freezes for.