Search found 4 matches
- Wed Jun 11, 2025 7:04 pm
- Forum: Dialogue System for Unity
- Topic: From 2021 to 2022, Errors and Upgrade
- Replies: 1
- Views: 186
From 2021 to 2022, Errors and Upgrade
Hi, I'm updating a project originally created in Unity 2021 to the latest LTS version of Unity 2022. In this project, I'm using version 2.2.15 of Dialogue System. I'm encountering some console errors related to DS, such as: ArgumentException: You can only call GUI functions from inside OnGUI. UnityE...
- Tue Aug 24, 2021 2:20 pm
- Forum: Dialogue System for Unity
- Topic: Call a Scene Event when the Conversation ends
- Replies: 1
- Views: 1226
Call a Scene Event when the Conversation ends
Hi, I'm trying to call an Event from the Dialogue Entry Menu when a Conversation ends, but there is only the On Execute() event that I can call, and that activates when the line of the conversation starts, and not when the line ends. Is there a simple way to do that? I Know there is a "OnConver...
- Wed Apr 21, 2021 12:31 pm
- Forum: Dialogue System for Unity
- Topic: On Use command and Variables
- Replies: 3
- Views: 564
Re: On Use command and Variables
Use Physics2D was checked, the problem was the Run Raycasts set in 3D. Thanks for the help
About the variables? Is there a simple way to read and write the variables you create in the dialogue database with a C# script?

About the variables? Is there a simple way to read and write the variables you create in the dialogue database with a C# script?
- Wed Apr 21, 2021 6:23 am
- Forum: Dialogue System for Unity
- Topic: On Use command and Variables
- Replies: 3
- Views: 564
On Use command and Variables
I'm using the "On Use" command trigger to start a conversation with a 2D NPC but it doesn't work (it works with "On Start"). I'll explain the steps I made: - I Imported the DialogueManager and created a DialogueDatabase and setted it as Reference database - I Created my conversat...