Search found 55 matches

by RetroVertigo
Wed Apr 13, 2022 10:02 pm
Forum: Dialogue System for Unity
Topic: NPC Dialog Continue Issues
Replies: 3
Views: 558

Re: NPC Dialog Continue Issues

Hey Tony Here are my updates: I added a random actor name onto the dropdown. Do I have to have that for every NPCs? Still having the issues. Is the subtitle panel's text UI element updated with the next dialogue entry's text? Is the character showing the correct panel? I checked the MessageText and ...
by RetroVertigo
Wed Apr 13, 2022 9:41 am
Forum: Dialogue System for Unity
Topic: NPC Dialog Continue Issues
Replies: 3
Views: 558

NPC Dialog Continue Issues

Hello I am trying to get my NPCs to do a simple continue dialog but I am running into some issues. 1) conversation not continuing -Walk up to NPC and interact with them, and first initial dialog happens - works correctly -press interact button again, and nothing happens on screen. Check the Dialog w...
by RetroVertigo
Wed Apr 06, 2022 1:53 pm
Forum: Dialogue System for Unity
Topic: Typewriter Effect Not Working
Replies: 3
Views: 764

Re: Typewriter Effect Not Working

Seems my issue was the TextMesh typerwriter effect not being used. Thanks!
by RetroVertigo
Mon Apr 04, 2022 4:11 pm
Forum: Dialogue System for Unity
Topic: Anyway to reference actors stored name without using var=Actor or var=Conversant?
Replies: 5
Views: 645

Re: Anyway to reference actors stored name without using var=Actor or var=Conversant?

Thanks Tony Is this something I can put directly in the dialog to pull the name, or do I need to setup a script that would act like a word bank or something? Just trying to figure out how in my dialog I can put something like [var=Conversant] to pull the corresponding Actor name. I am good with furt...
by RetroVertigo
Mon Apr 04, 2022 1:18 pm
Forum: Dialogue System for Unity
Topic: Typewriter Effect Not Working
Replies: 3
Views: 764

Typewriter Effect Not Working

In the midst of working on my conversation cutscene setups, etc. I just noticed my typewriter effect is not working. I have added the Unity UI Typewriter Effect to my text GO in my canvas, but the words just come up all at once. TyperWriter Effect: https://i.ibb.co/G3Jhzks/image.png Cutscene Entity:...
by RetroVertigo
Mon Apr 04, 2022 12:01 pm
Forum: Dialogue System for Unity
Topic: Anyway to reference actors stored name without using var=Actor or var=Conversant?
Replies: 5
Views: 645

Anyway to reference actors stored name without using var=Actor or var=Conversant?

I am running into some problems creating cutscene and wanting to reference my actors names. The names can be changed, so I need to reference the variable for the Actor name, but I have scenarios where I have to reference more than 2 characters names, etc. So I wanted to ask, is there anyway I can re...
by RetroVertigo
Tue Mar 22, 2022 5:28 pm
Forum: Dialogue System for Unity
Topic: Dialog System URP Screen Space Canvas Issue
Replies: 4
Views: 467

Re: Dialog System URP Screen Space Canvas Issue

Alright, found out my issue. I had multiple different cameras in this scene, and I disabled them so my main camera was the only one in use, and the UI smooth follow group worked.
by RetroVertigo
Tue Mar 22, 2022 4:26 pm
Forum: Dialogue System for Unity
Topic: Dialog System URP Screen Space Canvas Issue
Replies: 4
Views: 467

Re: Dialog System URP Screen Space Canvas Issue

OK, I did some more comparing line by line with the UI follow code, and I found that the Camera.Current is Null in the URP project. Trying to 1) find out why that is, and 2) see if I can assign it my UI camera. I have two cameras, one is UI only, and is used for the textboxes/speech bubbles, so I th...
by RetroVertigo
Tue Mar 22, 2022 2:25 pm
Forum: Dialogue System for Unity
Topic: Dialog System URP Screen Space Canvas Issue
Replies: 4
Views: 467

Dialog System URP Screen Space Canvas Issue

OK, now I am running into another issue with the URP project. It seems like the Screen Space overlay canvas is not working as it does in Built in render pipeline project, but that doesn't really make much sense. I have a panel that is in screen space overlay, and using the UI follow script. Here it ...