Search found 20 matches
- Wed Nov 16, 2022 12:02 pm
- Forum: Dialogue System for Unity
- Topic: I can drag click responses across the screen
- Replies: 3
- Views: 371
- Wed Nov 16, 2022 9:27 am
- Forum: Dialogue System for Unity
- Topic: I can drag click responses across the screen
- Replies: 3
- Views: 371
I can drag click responses across the screen
Hi, There's a strange issue with the responses menu. I seem to be able to click on a response and then drag it around the screen. I didn't modify anything code-wise, so I'm not sure why this is happening. It also causes another issue. When you drag click an option, it gets highlighted as if you were...
- Tue Jun 14, 2022 6:53 am
- Forum: Dialogue System for Unity
- Topic: Best way to change conversation based on story event?
- Replies: 1
- Views: 416
Best way to change conversation based on story event?
Hi, I'm reworking the dialogue in my game and I'm trying to organize things a little bit better than my first time. I had this idea of using groups to determine where we're at in the story for the dialogue to be relevant with the current situation. I was first thinking of using something more akin t...
- Wed May 25, 2022 2:47 pm
- Forum: Dialogue System for Unity
- Topic: Calling "OnUse()" from script?
- Replies: 1
- Views: 377
Calling "OnUse()" from script?
Hi, I'm working on some touch control for my game and I wanted to make a button on screen that would basically trigger the "OnUse()" fonction to interact with objects (opening doors, treasure, etc). I tried simply calling ProximitySelector.UseCurrentSelection() when clicking on the button,...
- Mon Feb 07, 2022 8:05 pm
- Forum: Dialogue System for Unity
- Topic: Starting a conversation with the Dialogue Entry Title instead of ID?
- Replies: 5
- Views: 548
Re: Starting a conversation with the Dialogue Entry Title instead of ID?
That worked perfectly! Thanks!
PS: I also learned about Interpolated Strings thanks to your reply! Very useful!
PS: I also learned about Interpolated Strings thanks to your reply! Very useful!
- Mon Feb 07, 2022 11:03 am
- Forum: Dialogue System for Unity
- Topic: Starting a conversation with the Dialogue Entry Title instead of ID?
- Replies: 5
- Views: 548
Re: Starting a conversation with the Dialogue Entry Title instead of ID?
Well, I have a Conversation with the title "Tips" and inside of it a Dialogue Entry with the title "Scrat" (and the Node ID# 1), which is the name of one of our monsters. Now, when I'm fighting a Scrat and click on the Tip button, I currently trigger the following through C# scri...
- Mon Feb 07, 2022 9:02 am
- Forum: Dialogue System for Unity
- Topic: Starting a conversation with the Dialogue Entry Title instead of ID?
- Replies: 5
- Views: 548
Starting a conversation with the Dialogue Entry Title instead of ID?
Hi, I was wondering if there was any way to use the StartConversation method to call a specific line using the Title of the dialogue entry instead of its ID. I asked because we have a system of Tips that the player can activate when fighting different monsters and it would be a lot easier if we coul...
- Sat Nov 06, 2021 3:50 pm
- Forum: Quest Machine
- Topic: Quest Current State discrepancies between Quest Journal and Quest Giver
- Replies: 8
- Views: 1420
Re: Quest Current State discrepancies between Quest Journal and Quest Giver
Alright, I just verified with a little debug and confirmed that the Quest instance in Quest Journal is being updated correctly with the QuesterID being set to "Mint". But, the Quest instance in the Quest Giver remains with an empty QuesterID. https://i.ibb.co/fpJDL8x/Screenshot-2021-11-06-...
- Sat Nov 06, 2021 2:34 pm
- Forum: Quest Machine
- Topic: Quest Current State discrepancies between Quest Journal and Quest Giver
- Replies: 8
- Views: 1420
Re: Quest Current State discrepancies between Quest Journal and Quest Giver
My project is pretty big (I've been working on it for almost a year) so a reproduction project would be hard. If there's no other way, I could try to reproduced this issue on a much smaller project with the same scripts, etc. Is there any way to see if the QuesterID for the quest has been set proper...
- Sat Nov 06, 2021 12:57 pm
- Forum: Quest Machine
- Topic: Quest Current State discrepancies between Quest Journal and Quest Giver
- Replies: 8
- Views: 1420
Re: Quest Current State discrepancies between Quest Journal and Quest Giver
Hi! I checked on the Quest Journal and took a new screenshot so you can see what is going on here: https://i.ibb.co/XLHvZBb/Screenshot-2021-11-06-123221.png As you can see, the Quest Journal ID is "Mint", which is the name of our main character. I don't see Mint as the questerID anywhere, ...