Hello Tony,
Thank you so much for the example scene. It makes a lot of sense! It really helps me to learn the possibilities of the system. I've not found it easy, so I appreciate the help on this. Cheers!
Search found 6 matches
- Thu Apr 08, 2021 10:27 pm
- Forum: Dialogue System for Unity
- Topic: Diegetic Quest Log UI
- Replies: 3
- Views: 176
- Thu Apr 08, 2021 7:44 pm
- Forum: Dialogue System for Unity
- Topic: Diegetic Quest Log UI
- Replies: 3
- Views: 176
Diegetic Quest Log UI
Hello! Apologies if this question has been covered, but I didn't see anything in the forums. I am trying to let the player trigger and interact with the quest log that is displayed on a worldspace canvas. The idea is to have the quest log display on an in-game terminal. Specifically, I would like th...
- Fri Mar 26, 2021 10:21 pm
- Forum: Dialogue System for Unity
- Topic: Select conversation in UI like messages
- Replies: 11
- Views: 567
Re: Select conversation in UI like messages
Thank you!
Using the MoveTo() sequencer command instead of Camera() worked for what I am trying to do.
Using the MoveTo() sequencer command instead of Camera() worked for what I am trying to do.
- Fri Mar 26, 2021 8:43 pm
- Forum: Dialogue System for Unity
- Topic: Select conversation in UI like messages
- Replies: 11
- Views: 567
Re: Select conversation in UI like messages
Hello again, Tony. I do have a couple of follow up questions if you don't mind. I set up the scripts and conversations as you suggested, and it is working well for the most part. The UI switches to SMS when I start a conversation by clicking the reply button for the desired contact. However, I didn'...
- Fri Mar 26, 2021 12:23 pm
- Forum: Dialogue System for Unity
- Topic: Select conversation in UI like messages
- Replies: 11
- Views: 567
Re: Select conversation in UI like messages
Thank you so much for the comprehensive reply, Tony!
I am back to working on the project today and I will implement your solution. Thank you for making it very easy to understand. I am still getting used to things.
I appreciate the generous help!
I am back to working on the project today and I will implement your solution. Thank you for making it very easy to understand. I am still getting used to things.
I appreciate the generous help!
- Tue Mar 23, 2021 9:11 pm
- Forum: Dialogue System for Unity
- Topic: Select conversation in UI like messages
- Replies: 11
- Views: 567
Re: Select conversation in UI like messages
Hello! I realize this is an older thread, but I have a similar query. I would like to create a menu where the player can click a contact's name, which transitions to either the scrolling or SMS dialogue UI, where the player can converse with the chosen NPC contact. I looked at the Textline demo, but...