Just to let you know that I fixed it by writting a custom Lua function called in the last dialog node (this function only performs a resume on the timeline I am using), instead of using the default Timeline sequencer command...
Thanks.
Search found 5 matches
- Mon Jan 25, 2021 5:21 pm
- Forum: Dialogue System for Unity
- Topic: Timeline Animator Problem
- Replies: 11
- Views: 1137
- Mon Jan 25, 2021 5:05 pm
- Forum: Dialogue System for Unity
- Topic: Timeline Animator Problem
- Replies: 11
- Views: 1137
Re: Timeline Animator Problem
One more thing, If I remove the timeline from the last dialog, it works. Not sure why.
So basically the timeline pauses at specific moments and I use the Timeline sequencer command to resume it in specific dialog lines.
So basically the timeline pauses at specific moments and I use the Timeline sequencer command to resume it in specific dialog lines.
- Mon Jan 25, 2021 4:54 pm
- Forum: Dialogue System for Unity
- Topic: Timeline Animator Problem
- Replies: 11
- Views: 1137
Re: Timeline Animator Problem
It seems the problem came back again. Just sent you a private message with the video showing the problem. The dialog is really simple. The issue is that the line "Unfortunately I have more important things to attend" shows twice... or maybe it doesnt disappear in first place and just stays...
- Mon Jan 25, 2021 3:10 pm
- Forum: Dialogue System for Unity
- Topic: Timeline Animator Problem
- Replies: 11
- Views: 1137
Re: Timeline Animator Problem
Hi, I could make it work by removing some of the dialogs I had. I wasnt using the integration with the timeline, but triggering a Timeline play from the dialog node, which caused some unexpected behavior (at least for me). I have another problem though but will open a separate thread because it is c...
- Sun Jan 24, 2021 8:37 pm
- Forum: Dialogue System for Unity
- Topic: Timeline Animator Problem
- Replies: 11
- Views: 1137
Re: Timeline Animator Problem
Hi, I seem to have a related problem, slightly different though. I trigger a Timeline(play,,timeline) during in a dialog node which lasts some seconds and when I click continue (yes, I have set Continue Always in the Dialog Manager settings), this dialog node is still showing and it seems so until t...