Search found 2 matches
- Tue Jan 19, 2021 3:22 am
- Forum: Dialogue System for Unity
- Topic: Multiple Flowmachines activated with Dialogue System Trigger {Bolt}
- Replies: 3
- Views: 261
Re: Multiple Flowmachines activated with Dialogue System Trigger {Bolt}
Thankyou for your reply :), I got it working by doing a version of your solution of moving it to a child gameobject. I moved what I wanted to execute to an entirely separate gameobject and used a custom event trigger to be able to send code from one gameobject to another. What i wanted to have is th...
- Wed Jan 13, 2021 4:05 pm
- Forum: Dialogue System for Unity
- Topic: Multiple Flowmachines activated with Dialogue System Trigger {Bolt}
- Replies: 3
- Views: 261
Multiple Flowmachines activated with Dialogue System Trigger {Bolt}
Hello, I'm totally new to unity and coding. I have a project where I use bolt visual coding to create scripts and use the dialogue system I have multiple Flow machines on a Gameobject which I want to trigger when a quest is set to "success" The only problem is that I only want to trigger c...