Search found 7 matches

by StephSpaghetti
Fri Jan 22, 2021 8:59 am
Forum: Dialogue System for Unity
Topic: Custom action using enum when playing a dialog entry
Replies: 9
Views: 744

Re: Custom action using enum when playing a dialog entry

Hello.

Just for your information I finally decided to make it work by mixing solution 1 and 2 : I have a custom field with my animation enum and then a sequencer command that uses this field. That way I avoid to create a new script and LDs can play the animation whenever they want.
by StephSpaghetti
Tue Jan 19, 2021 11:11 am
Forum: Dialogue System for Unity
Topic: Custom action using enum when playing a dialog entry
Replies: 9
Views: 744

Re: Custom action using enum when playing a dialog entry

Thanks a lot :)

I'm amazed by your work and your reactivity, keep up the good work !
by StephSpaghetti
Tue Jan 19, 2021 10:29 am
Forum: Dialogue System for Unity
Topic: Custom action using enum when playing a dialog entry
Replies: 9
Views: 744

Re: Custom action using enum when playing a dialog entry

I didn't saw your answer but I did used The TypeScene example, it was indeed quite close to my need :) When you're talking about using a "OnConversationLine", is that in a script I would need to add to the GameObject holding my dialogue (let's name it the Dialogue Provider) ? To a script a...
by StephSpaghetti
Tue Jan 19, 2021 9:10 am
Forum: Dialogue System for Unity
Topic: Custom action using enum when playing a dialog entry
Replies: 9
Views: 744

Re: Custom action using enum when playing a dialog entry

Wow, thanks for your time.

I think I will explore the solution 2, In order to avoid to create too many scriptable objects. I will keep you in touch when it will work.

Thanks a lot !
by StephSpaghetti
Tue Jan 19, 2021 5:40 am
Forum: Dialogue System for Unity
Topic: Custom action using enum when playing a dialog entry
Replies: 9
Views: 744

Custom action using enum when playing a dialog entry

Hello ! I'm currently experimenting with the Dialogue system and I'm trying to play an animation when hitting a specifig dialog entry in my dialog. Problem : I can't use the AnimatorPlay lua sequence command because we're using a third party animation system (Animancer). We also use an enum EPlayerA...
by StephSpaghetti
Wed Jan 13, 2021 9:38 am
Forum: Dialogue System for Unity
Topic: License for Dialogue System for Unity
Replies: 8
Views: 3164

Re: License for Dialogue System for Unity

Thanks for your answer. We will take as many licences as needed, no problem :) I just wanted to be sure to do the right thing and also update this thread in order to avoir confusion for future customers ^^
by StephSpaghetti
Wed Jan 13, 2021 7:51 am
Forum: Dialogue System for Unity
Topic: License for Dialogue System for Unity
Replies: 8
Views: 3164

Re: License for Dialogue System for Unity

Hello !

It seems that now the licence works with a "per seat" system. Can you confirm it ? We were confused in my team :D