Search found 4 matches
- Fri Jan 15, 2021 9:45 pm
- Forum: Dialogue System for Unity
- Topic: Save System Question
- Replies: 3
- Views: 101
Re: Save System Question
Once again, the obvious solution was right in front of me. My main menu scene did not contain a Dialogue Manager game object as you pointed out, and once I added it everything is working perfectly. Thanks for such great support!
- Fri Jan 15, 2021 9:35 pm
- Forum: Dialogue System for Unity
- Topic: Save System Question
- Replies: 3
- Views: 101
Save System Question
Hi Tony, I'm working on implementing the save system into my game, and I'm running into the following error when I try to load the data: Dialogue System: Lua code 'Variable={Alert="", activeHuntQuest="Pest Removal", Deck=2, enemiesKilled=0, enemiesToKill=5, enemyTypeToKill="...
- Fri Jan 08, 2021 2:12 pm
- Forum: Dialogue System for Unity
- Topic: Retrieve name of GameObject in Dialogue
- Replies: 3
- Views: 306
Retrieve name of GameObject in Dialogue
That worked perfectly, thank you so much for your help!
- Thu Jan 07, 2021 11:22 pm
- Forum: Dialogue System for Unity
- Topic: Retrieve name of GameObject in Dialogue
- Replies: 3
- Views: 306
Retrieve name of GameObject in Dialogue
First off, thank you for building such an amazing system - your documentation is really thorough, and I have been loving how powerful this is as I continue using it and learning. In my game, there are "road signs" (i.e. starting a conversation with it will have it read "Route 2" ...