Search found 29 matches
- Wed Aug 28, 2024 3:35 pm
- Forum: Dialogue System for Unity
- Topic: Can I use LocalizeUI's 'Field Name' for localize & update?
- Replies: 3
- Views: 253
Re: Can I use LocalizeUI's 'Field Name' for localize & update?
Oh, I'm using 2.2.39 now and I will update now. I set some text like this titletext.text = DialogueManager.GetLocalizedText(_data.taskName) and use it for character name or something else. Field name is default text. Then I change languages, it doesn't change because text is now localizedText. field...
- Wed Aug 28, 2024 2:35 pm
- Forum: Dialogue System for Unity
- Topic: Can I use LocalizeUI's 'Field Name' for localize & update?
- Replies: 3
- Views: 253
Can I use LocalizeUI's 'Field Name' for localize & update?
Hi, I was changing text like titletext.text = DialogueManager.GetLocalizedText(_data.taskName); But I figured out it doesn't change language when I use DialogueManager.SetLanguage("english"); So I had to use this method "titletext.text = DialogueManager.GetLocalizedText(_data.taskName...
- Thu Feb 23, 2023 12:47 am
- Forum: Dialogue System for Unity
- Topic: How Can I Refresh UI Language After Change Language?
- Replies: 25
- Views: 35904
Re: How Can I Refresh UI Language After Change Language?
Thank you.
Please tell me if there is a problem.
Please tell me if there is a problem.
- Wed Feb 22, 2023 11:46 am
- Forum: Dialogue System for Unity
- Topic: How Can I Refresh UI Language After Change Language?
- Replies: 25
- Views: 35904
Re: How Can I Refresh UI Language After Change Language?
I found a problem. I was looking at code public void UpdateUIs(string language) { m_currentLanguage = language; if (saveLanguageInPlayerPrefs) { if (!string.IsNullOrEmpty(currentLanguagePlayerPrefsKey)) { PlayerPrefs.SetString(currentLanguagePlayerPrefsKey, language); } } var localizeUIs = m_alsoUpd...
- Wed Feb 22, 2023 11:09 am
- Forum: Dialogue System for Unity
- Topic: How Can I Refresh UI Language After Change Language?
- Replies: 25
- Views: 35904
Re: How Can I Refresh UI Language After Change Language?
I just tried with new canvas and I added 'UI Localization Manager.cs' and it works!
I think I have a problem with my Dialogue Manager. I have only 1 UILocalizationmanager.cs but it doesn't work.
I think I have a problem with my Dialogue Manager. I have only 1 UILocalizationmanager.cs but it doesn't work.
- Wed Feb 22, 2023 10:10 am
- Forum: Dialogue System for Unity
- Topic: How Can I Refresh UI Language After Change Language?
- Replies: 25
- Views: 35904
Re: How Can I Refresh UI Language After Change Language?
I use only this code DialogueManager.SetLanguage("english");
do i have to change something in dialogue system controller or somewhere?
do i have to change something in dialogue system controller or somewhere?
- Wed Feb 22, 2023 9:41 am
- Forum: Dialogue System for Unity
- Topic: How Can I Refresh UI Language After Change Language?
- Replies: 25
- Views: 35904
Re: How Can I Refresh UI Language After Change Language?
Thank you for reply.
But it is weird. I just updated to the current version and it is still same.
I have a Localize UI component and TextMeshPro - Text(UI) in text object and it changes language only when i deactive and active object..
But it is weird. I just updated to the current version and it is still same.
I have a Localize UI component and TextMeshPro - Text(UI) in text object and it changes language only when i deactive and active object..
- Wed Feb 22, 2023 7:53 am
- Forum: Dialogue System for Unity
- Topic: How Can I Refresh UI Language After Change Language?
- Replies: 25
- Views: 35904
Re: How Can I Refresh UI Language After Change Language?
No, I'm using 2.2.25.1
Is not working in this version??
Is not working in this version??
- Fri Feb 17, 2023 10:32 am
- Forum: Dialogue System for Unity
- Topic: How Can I Refresh UI Language After Change Language?
- Replies: 25
- Views: 35904
Re: How Can I Refresh UI Language After Change Language?
Thank you for reply.
I update using DialogueManager.SetLanguage("english");
But UI shows past language...
It changes when I deactive gameobject and active it again.
I update using DialogueManager.SetLanguage("english");
But UI shows past language...
It changes when I deactive gameobject and active it again.
- Fri Feb 17, 2023 6:45 am
- Forum: Dialogue System for Unity
- Topic: How Can I Refresh UI Language After Change Language?
- Replies: 25
- Views: 35904
How Can I Refresh UI Language After Change Language?
Hi,
When after I change language, language on UI is still same.
So after I deactive and active again, it changes with new language.
Is there way to refresh languages immediately after change language?
Thank you.
When after I change language, language on UI is still same.
So after I deactive and active again, it changes with new language.
Is there way to refresh languages immediately after change language?
Thank you.