Search found 7 matches

by maxrostov
Sun Jan 03, 2021 2:17 pm
Forum: Dialogue System for Unity
Topic: Dialogue System Events + Playmaker
Replies: 9
Views: 1057

Re: Dialogue System Events + Playmaker

Hi! I suspected that I misinterpreted your solution. What Action should I use in the "Idle" and "In Dialogue" state? (what action checks when a conversation starts and ends)? Are there specific actions that "plays together" with the "Dialogue system events to playm...
by maxrostov
Sun Jan 03, 2021 8:04 am
Forum: Dialogue System for Unity
Topic: Dialogue System Events + Playmaker
Replies: 9
Views: 1057

Re: Dialogue System Events + Playmaker

Now it works!

Here's a recording of the solution:
https://share.vidyard.com/watch/mYuUgYEyKqMR8mcvtKEYo6?

Thank you!
by maxrostov
Sat Jan 02, 2021 2:17 pm
Forum: Dialogue System for Unity
Topic: Dialogue System Events + Playmaker
Replies: 9
Views: 1057

Re: Dialogue System Events + Playmaker

Hi, I've found the right plugin, thank you! I couldn't figure out what to do with it though. You said I need to define "OnConversationStart" and "OnConversationEnd" in the FSM component. Do you mean that I have to create two new events in my "Character Direction"-FSM , ...
by maxrostov
Sat Jan 02, 2021 10:17 am
Forum: Dialogue System for Unity
Topic: Dialogue System Events + Playmaker
Replies: 9
Views: 1057

Re: Dialogue System Events + Playmaker

Hi, I've imported the Dialogue System Support and Playmaker Support - But I still can't find Dialogue System Support to Playmaker under Component > Dialogue System > Third Party > PlayMaker > Dialogue System Events to PlayMaker . The only thing I've found was Message System to Playmaker , I assume t...
by maxrostov
Sat Jan 02, 2021 8:07 am
Forum: Dialogue System for Unity
Topic: Dialogue System Events + Playmaker
Replies: 9
Views: 1057

Dialogue System Events + Playmaker

Hi, I'm trying to disable Player Character controller (Made in Playmaker) on conversation start, and enable it again on conversation end. I have two FSM's. One is the controller, and other one is the direction that the player faces (left and right, using Set Scale on Get Key Down). I successfully di...
by maxrostov
Wed Dec 30, 2020 4:31 am
Forum: Dialogue System for Unity
Topic: No Dialogue UI found on 'Basic Standard Bark UI
Replies: 3
Views: 481

Re: No Dialogue UI found on 'Basic Standard Bark UI

Hi, Thank you for the reply.

See photos of Console info after entering the frog trigger.
Does it look OK?

PS: Looks like the issue was with sorting layers.
The solution was to put the bark UI as a child to the Frog npc, and then change the sorting layer.

Thank you for you help! :D
by maxrostov
Tue Dec 29, 2020 12:03 pm
Forum: Dialogue System for Unity
Topic: No Dialogue UI found on 'Basic Standard Bark UI
Replies: 3
Views: 481

No Dialogue UI found on 'Basic Standard Bark UI

Hi. Just bought the Dialogue System, and currently trying to learn how to use it. I'm working on a 2d game, and I'm following this tutorial. https://www.youtube.com/watch?v=c42Tgd1d_xw&list=PLwJBdHXwa-RoOVOj_BjpdmFbXGV245VQb&index=6 I got stuck at 03:40 during the first test. I've been stuck...