Search found 30 matches
- Mon Mar 31, 2025 2:04 am
- Forum: Dialogue System for Unity
- Topic: The continue button is disabled at the start of the game
- Replies: 1
- Views: 3659
The continue button is disabled at the start of the game
Hi! Although the continue button is enabled in the inspector, it is disabled when the game starts. The Continue Button "Always" is selected, the object is disabled, so the continue button does not work when the typewriter effect animation ends. https://i.ibb.co/93tcC3D2/image.png How to so...
- Fri Feb 24, 2023 3:31 pm
- Forum: Dialogue System for Unity
- Topic: Selecting nodes in a conversation randomly
- Replies: 8
- Views: 7765
- Mon Oct 04, 2021 12:40 pm
- Forum: Dialogue System for Unity
- Topic: How to use translation API to work with Dialogue System?
- Replies: 5
- Views: 2099
Re: How to use translation API to work with Dialogue System?
Hi,
How can I integrate Google Translate for example? It will be automatically translated from English to other languages
How can I integrate Google Translate for example? It will be automatically translated from English to other languages
- Mon Oct 04, 2021 9:19 am
- Forum: Dialogue System for Unity
- Topic: How to use translation API to work with Dialogue System?
- Replies: 5
- Views: 2099
Re: How to use translation API to work with Dialogue System?
Hello, thanks for the info. But I need more details. Is there a more detailed explanation, documentation or video on how to integrate automatic translation systems into the Dialogue System?
- Mon Oct 04, 2021 5:56 am
- Forum: Dialogue System for Unity
- Topic: How to use translation API to work with Dialogue System?
- Replies: 5
- Views: 2099
How to use translation API to work with Dialogue System?
Hello there,
As I mentioned in the title, how can we integrate translation systems such as Google Translate, Yandex Translate or Microsoft Translator into our game in an easy way? Do you plan to bring such an update?
Thanks.
As I mentioned in the title, how can we integrate translation systems such as Google Translate, Yandex Translate or Microsoft Translator into our game in an easy way? Do you plan to bring such an update?
Thanks.
- Mon Oct 04, 2021 5:53 am
- Forum: Dialogue System for Unity
- Topic: How to enable TMP on Text Table?
- Replies: 4
- Views: 1282
Re: How to enable TMP on Text Table?
Okay thanks!
- Sun Oct 03, 2021 7:35 pm
- Forum: Dialogue System for Unity
- Topic: How to enable TMP on Text Table?
- Replies: 4
- Views: 1282
Re: How to enable TMP on Text Table?
Hi,
Thanks it worked.
I have one more question. Can I use multiple text tables (main menu, UI menu, inventory menu etc..) or only one?
Thanks it worked.
I have one more question. Can I use multiple text tables (main menu, UI menu, inventory menu etc..) or only one?
- Sun Oct 03, 2021 6:35 pm
- Forum: Dialogue System for Unity
- Topic: How to enable TMP on Text Table?
- Replies: 4
- Views: 1282
How to enable TMP on Text Table?
Hi,
I cannot drag the TMP Text to Localizate UI's Text Table. Normal Text works tho, what should I do?
I cannot drag the TMP Text to Localizate UI's Text Table. Normal Text works tho, what should I do?
- Fri Oct 01, 2021 6:26 am
- Forum: Dialogue System for Unity
- Topic: Scene Event works only once
- Replies: 8
- Views: 4883
Re: Scene Event works only once
Hi, I solved the problem, thank you!
- Sun Sep 19, 2021 12:19 pm
- Forum: Dialogue System for Unity
- Topic: Scene Event works only once
- Replies: 8
- Views: 4883
Re: Scene Event works only once
Another note: If you're not using the typewriter effect, you can modify the sequence. Example: AnimatorTrigger(Idle, listener); AnimatorTrigger(Talk, speaker); {{default}} I included the {{default}} keyword to tell the sequence to include the Dialogue Manager's Default Sequence. I'm using typewrite...