Search found 4 matches

by Andy Miira
Sat May 01, 2021 2:57 am
Forum: Dialogue System for Unity
Topic: Dialogue For Split Screen Using a Gamepad
Replies: 82
Views: 9719

Re: Dialogue For Split Screen Using a Gamepad

Next I was able to get the bubble to work, sort of...It seems to favor player 1's screen The default bubble prefab has a short script named AlwaysFaceCamera that orients the bubble to face whatever camera Unity has designated as the "MainCamera". Since you're in split screen mode, presuma...
by Andy Miira
Fri Apr 30, 2021 9:44 pm
Forum: Dialogue System for Unity
Topic: Dialogue For Split Screen Using a Gamepad
Replies: 82
Views: 9719

Re: Dialogue For Split Screen Using a Gamepad

It's gotta be something with my project itself. I have the unity package you gave me in my project and the menu issue happens the same (player 2 talks to NPC but the menu response appears on player 1 screen). It doesn't happen on the separate project you gave me in the DM. Hi, I'm also interested i...
by Andy Miira
Thu Dec 24, 2020 12:15 pm
Forum: Dialogue System for Unity
Topic: Can Text Table fields include variables for dynamic text?
Replies: 3
Views: 294

Re: Can Text Table fields include variables for dynamic text?

I want to use Text Tables in this case, because I also needed to localize the "Game Version:" part of the string field. Overall, I wanted the option to parse dynamic variables/Lua code inside Text Table fields (similarly to the Dialogue texts), and the code you posted works great! Thanks :...
by Andy Miira
Wed Dec 23, 2020 11:50 pm
Forum: Dialogue System for Unity
Topic: Can Text Table fields include variables for dynamic text?
Replies: 3
Views: 294

Can Text Table fields include variables for dynamic text?

Hi! Let's say I have a text table field, "Game Version", I want it to show the following text in my UI: Game version: 1.0.0 But instead of the 1.0.0, I want it to fetch the game version dynamically, using Unity's "Application.version". Is there any way to set custom dynamic varia...