Thanks.
Do I have to do anything different to implement saving with this new package?
Search found 9 matches
- Sun Dec 27, 2020 4:35 pm
- Forum: Dialogue System for Unity
- Topic: Start conversation when new scene is loaded? (ink)
- Replies: 12
- Views: 1435
- Sun Dec 27, 2020 3:11 pm
- Forum: Dialogue System for Unity
- Topic: Start conversation when new scene is loaded? (ink)
- Replies: 12
- Views: 1435
Re: Start conversation when new scene is loaded? (ink)
I removed the Dialogue save system component and everything seems to work fine. I am using a "JSON data serializer" and "Playerprefs Saved Game Data Storer" components. I have the "include in save data" option checked on my Ink integrator.
- Sun Dec 27, 2020 6:28 am
- Forum: Dialogue System for Unity
- Topic: Start conversation when new scene is loaded? (ink)
- Replies: 12
- Views: 1435
Re: Start conversation when new scene is loaded? (ink)
Addendum:
I am trying to add saving to my project, but every time I add the Dialogue System saver component to my project the scene transitions break down. No errors are shown, and it appears that the new dialogue is run for a split second before closing.
I am trying to add saving to my project, but every time I add the Dialogue System saver component to my project the scene transitions break down. No errors are shown, and it appears that the new dialogue is run for a split second before closing.
- Sun Dec 27, 2020 5:56 am
- Forum: Dialogue System for Unity
- Topic: Start conversation when new scene is loaded? (ink)
- Replies: 12
- Views: 1435
Re: Start conversation when new scene is loaded? (ink)
Thank you Tony, that worked like a charm!
- Sat Dec 26, 2020 9:04 pm
- Forum: Dialogue System for Unity
- Topic: Start conversation when new scene is loaded? (ink)
- Replies: 12
- Views: 1435
Re: Start conversation when new scene is loaded? (ink)
Both settings are checked on the Dialogue Manager object. There are no errors in the console. I have also double checked that all json files are registered with the Dialogue Manager ink integration script. I don't know if this would make a difference, but I am changing the scene via LoadLevel() call...
- Sat Dec 26, 2020 7:33 pm
- Forum: Dialogue System for Unity
- Topic: Start conversation when new scene is loaded? (ink)
- Replies: 12
- Views: 1435
Re: Start conversation when new scene is loaded? (ink)
Hi Tony
I tried that. but it only seems to run when the game first starts, even if I include a dialogue manager in every scene. If I switch scenes while the game is running, the conversation does not start.
I tried that. but it only seems to run when the game first starts, even if I include a dialogue manager in every scene. If I switch scenes while the game is running, the conversation does not start.
- Sat Dec 26, 2020 6:02 pm
- Forum: Dialogue System for Unity
- Topic: Start conversation when new scene is loaded? (ink)
- Replies: 12
- Views: 1435
Start conversation when new scene is loaded? (ink)
Hello, Apologies if this is a RTFM question but I can't seem to find a straight forward answer and have tried multiple approaches. I simply want to set up each scene so that a conversation starts as soon as the scene loads. Is it possible to do this with dialogue triggers or will I need to create my...
- Fri Dec 18, 2020 4:58 pm
- Forum: Dialogue System for Unity
- Topic: How to download the ink plugin?
- Replies: 3
- Views: 207
Re: How to download the ink plugin?
Thank you, worked like a charm!
- Fri Dec 18, 2020 7:41 am
- Forum: Dialogue System for Unity
- Topic: How to download the ink plugin?
- Replies: 3
- Views: 207
How to download the ink plugin?
I am trying to follow this https://www.pixelcrushers.com/dialogue_system/manual2x/html/ink.html tutorial, but I cannot for the life of me find out how to download the ink compatibility plug in. I am using Unity 2019.4, and I have no plugin tab. I cannot find it under "assets" either. I tho...