Hi Tony,
This update works perfectly! Thank you very much!
Search found 14 matches
- Sun Dec 13, 2020 8:44 am
- Forum: Dialogue System for Unity
- Topic: Sequence(Delay) issue: Delay called from Ink doesn't work as expected.
- Replies: 8
- Views: 359
- Thu Dec 10, 2020 5:29 am
- Forum: Dialogue System for Unity
- Topic: Sequence(Delay) issue: Delay called from Ink doesn't work as expected.
- Replies: 8
- Views: 359
Re: Sequence(Delay) issue: Delay called from Ink doesn't work as expected.
Thanks for your help!
- Wed Dec 09, 2020 8:53 am
- Forum: Dialogue System for Unity
- Topic: Sequence(Delay) issue: Delay called from Ink doesn't work as expected.
- Replies: 8
- Views: 359
Re: Sequence(Delay) issue: Delay called from Ink doesn't work as expected.
Hi Tony, Thanks for your soon reply. I put {Sequence("Delay(10)")} between "I'd like to delay for 10s." and "Ah!", but this time the function was played after "Ah!". And it still didn't delay the conversation either. Screen Shot 2020-12-09 at 21.52.25.png Scre...
- Tue Dec 08, 2020 10:08 pm
- Forum: Dialogue System for Unity
- Topic: Sequence(Delay) issue: Delay called from Ink doesn't work as expected.
- Replies: 8
- Views: 359
Sequence(Delay) issue: Delay called from Ink doesn't work as expected.
Hello! I'm using Ink to write my conversation script and I may found an issue with Sequence(Delay) called from Ink. I tried to add an extra 10s delay after a dialogue. Screen Shot 2020-12-09 at 10.21.25.png The extra 10s delay sequence and the default 2s delay were both played at the same time. Howe...