Search found 23 matches
- Thu Jan 12, 2023 12:59 am
- Forum: Dialogue System for Unity
- Topic: Censuring audio swear words with beeps
- Replies: 3
- Views: 345
Re: Censuring audio swear words with beeps
I was also thinking about using it as another language. But won't I have to have every audio file twice in that case? Since it will load only files that have "Explicit". Is there a way to only load "Explicit" if there is "Explicit" version? And if not to load normal aud...
- Wed Jan 11, 2023 1:12 am
- Forum: Dialogue System for Unity
- Topic: Censuring audio swear words with beeps
- Replies: 3
- Views: 345
Censuring audio swear words with beeps
How would you implement censorship beeps in voice acting using Dialogue System? I am making a game that will have swear words but I'd like to let players turn on censorship if they don't want them. I am thinking about having two audio clips for each file with a swear word. In that case, how could I ...
- Thu Dec 22, 2022 1:22 am
- Forum: Dialogue System for Unity
- Topic: OnConversationLine() is called while OnConversationEnd() is ignored
- Replies: 3
- Views: 287
Re: OnConversationLine() is called while OnConversationEnd() is ignored
Seems to be my mistake, sorry. I made a new project where it worked fine and then copied it into the current project, and it started working somehow.
- Wed Dec 21, 2022 12:11 am
- Forum: Dialogue System for Unity
- Topic: OnConversationLine() is called while OnConversationEnd() is ignored
- Replies: 3
- Views: 287
OnConversationLine() is called while OnConversationEnd() is ignored
Can there be a reason why OnConversationLine(Subtitle subtitle) and OnConversationLineEnd(Subtitle subtitle) functions are called on my actor game object, while OnConversationStart(Transform actor) or OnConversationEnd(Transform actor) are not?
Thank you!
Thank you!
- Wed Sep 08, 2021 10:13 am
- Forum: Dialogue System for Unity
- Topic: Need Help With Saving Variables
- Replies: 3
- Views: 338
Re: Need Help With Saving Variables
Hey Tony,
Thanks for the help. These debugging tools are super helpful. But I'm still failing to save the variable. It might be because I'm changing the scene as we go from menu to battle.
I explained this in more details in video:
https://youtu.be/Ppt7IblXtHc
Thanks you!
Thanks for the help. These debugging tools are super helpful. But I'm still failing to save the variable. It might be because I'm changing the scene as we go from menu to battle.
I explained this in more details in video:
https://youtu.be/Ppt7IblXtHc
Thanks you!
- Sun Sep 05, 2021 1:49 am
- Forum: Dialogue System for Unity
- Topic: Need Help With Saving Variables
- Replies: 3
- Views: 338
Need Help With Saving Variables
Hey Tony,
I can't seem to save the variable. Might be some silly thing, but I made video showing you exactly what I did and maybe you'll notice what I missed.
Thank you!
I can't seem to save the variable. Might be some silly thing, but I made video showing you exactly what I did and maybe you'll notice what I missed.
Thank you!
- Sat Aug 14, 2021 5:34 am
- Forum: Dialogue System for Unity
- Topic: Exporting .csv dialogue with entrytaglocal
- Replies: 3
- Views: 371
Re: Exporting .csv dialogue with entrytaglocal
Thanks for replying anyway!
I guess it's going to be a big nuisance to record on multiple languages anyway.
I guess it's going to be a big nuisance to record on multiple languages anyway.
- Fri Aug 13, 2021 6:26 pm
- Forum: Dialogue System for Unity
- Topic: Exporting .csv dialogue with entrytaglocal
- Replies: 3
- Views: 371
Exporting .csv dialogue with entrytaglocal
Hey Tony, I want to export entrytaglocal instead of entrytag in .csv file. I made a short video since it's easiest to explain visually what's happening: https://youtu.be/unUvpaPGhnk And one more thing. Is there a way to export only one character instead of all of them? But again with entrytaglocal n...
- Thu Mar 11, 2021 7:59 am
- Forum: Dialogue System for Unity
- Topic: How to remove a dialogue?
- Replies: 1
- Views: 104
- Fri Jan 22, 2021 1:40 pm
- Forum: Dialogue System for Unity
- Topic: How to make DialogueSystem make Conversation End through code?
- Replies: 1
- Views: 170
How to make DialogueSystem make Conversation End through code?
I am adding close conversation button. So I'd like to trigger DialogueSystem to make conversation end the same way it would end if I'd click on final node in conversation. Is there a way of doing this through code?
Thanks!
Thanks!