Search found 27 matches

by EntertainmentForge
Wed Jan 29, 2025 11:00 am
Forum: Dialogue System for Unity
Topic: Best Approach for a Story Manager That Dynamically Changes the Game World
Replies: 3
Views: 727

Best Approach for a Story Manager That Dynamically Changes the Game World

Hey Tony, I am working on my story manager system, which is in charge of the state of the world and all events/scenes in my story-driven game. I wondered if there is a standard way of doing this using Dialogue System or if there's another asset that integrates with it. For example, how Disco Elysium...
by EntertainmentForge
Tue Jan 21, 2025 7:43 am
Forum: Dialogue System for Unity
Topic: Setting entrytag for audio files to use folders path
Replies: 3
Views: 736

Setting entrytag for audio files to use folders path

Hello! I'm trying to set up my default sequence to play audio files from the folder that has the same name as the title of conversation. dialogueSystemController.displaySettings.cameraSettings.defaultSequence = "AudioWait(VA/Name_Of_Conversation/entrytag)"; Path to my audio file in this ca...
by EntertainmentForge
Thu Jan 12, 2023 12:59 am
Forum: Dialogue System for Unity
Topic: Censuring audio swear words with beeps
Replies: 3
Views: 812

Re: Censuring audio swear words with beeps

I was also thinking about using it as another language. But won't I have to have every audio file twice in that case? Since it will load only files that have "Explicit". Is there a way to only load "Explicit" if there is "Explicit" version? And if not to load normal aud...
by EntertainmentForge
Wed Jan 11, 2023 1:12 am
Forum: Dialogue System for Unity
Topic: Censuring audio swear words with beeps
Replies: 3
Views: 812

Censuring audio swear words with beeps

How would you implement censorship beeps in voice acting using Dialogue System? I am making a game that will have swear words but I'd like to let players turn on censorship if they don't want them. I am thinking about having two audio clips for each file with a swear word. In that case, how could I ...
by EntertainmentForge
Thu Dec 22, 2022 1:22 am
Forum: Dialogue System for Unity
Topic: OnConversationLine() is called while OnConversationEnd() is ignored
Replies: 3
Views: 592

Re: OnConversationLine() is called while OnConversationEnd() is ignored

Seems to be my mistake, sorry. I made a new project where it worked fine and then copied it into the current project, and it started working somehow.
by EntertainmentForge
Wed Dec 21, 2022 12:11 am
Forum: Dialogue System for Unity
Topic: OnConversationLine() is called while OnConversationEnd() is ignored
Replies: 3
Views: 592

OnConversationLine() is called while OnConversationEnd() is ignored

Can there be a reason why OnConversationLine(Subtitle subtitle) and OnConversationLineEnd(Subtitle subtitle) functions are called on my actor game object, while OnConversationStart(Transform actor) or OnConversationEnd(Transform actor) are not?

Thank you!
by EntertainmentForge
Wed Sep 08, 2021 10:13 am
Forum: Dialogue System for Unity
Topic: Need Help With Saving Variables
Replies: 3
Views: 1087

Re: Need Help With Saving Variables

Hey Tony,

Thanks for the help. These debugging tools are super helpful. But I'm still failing to save the variable. It might be because I'm changing the scene as we go from menu to battle.
I explained this in more details in video:

https://youtu.be/Ppt7IblXtHc

Thanks you!
by EntertainmentForge
Sun Sep 05, 2021 1:49 am
Forum: Dialogue System for Unity
Topic: Need Help With Saving Variables
Replies: 3
Views: 1087

Need Help With Saving Variables

Hey Tony,
I can't seem to save the variable. Might be some silly thing, but I made video showing you exactly what I did and maybe you'll notice what I missed.



Thank you!