Search found 3 matches
- Fri Nov 27, 2020 5:35 pm
- Forum: Dialogue System for Unity
- Topic: Quest Indicators
- Replies: 5
- Views: 300
Re: Quest Indicators
Thanks for the quick reply and yup that's working now thanks, Tony!
- Fri Nov 27, 2020 5:16 pm
- Forum: Dialogue System for Unity
- Topic: Quest Indicators
- Replies: 5
- Views: 300
Re: Quest Indicators
Hi Tony, thanks for the reply. So I set it up the way you said above but it's still not going away when I accept the quest. Heres my inspector for info not sure where it's going wrong.
- Wed Nov 25, 2020 2:21 am
- Forum: Dialogue System for Unity
- Topic: Quest Indicators
- Replies: 5
- Views: 300
Quest Indicators
Trying to set up quest indicators on my NPC but I can't seem to figure out how the indicator and listener scripts work. All I want to do is have an exclamation point when a quest is unassigned and shut it off when it becomes active. I've read the documentation on the indicators but I still can't see...