Search found 2 matches

by cbmoz
Sat Nov 14, 2020 11:38 am
Forum: Dialogue System for Unity
Topic: How do I make a specific conversation not interrupt gameplay?
Replies: 7
Views: 501

Re: How do I make a specific conversation not interrupt gameplay?

When you are talking about a specific conversation, there is a checkbox called "Override Display Settings" which will allow you to change on a per-conversation basis the display settings, including editing the continue button logic

See:
display.png
display.png (101.15 KiB) Viewed 494 times
by cbmoz
Sat Nov 14, 2020 11:24 am
Forum: Dialogue System for Unity
Topic: Twine Integration Conditionally Branch
Replies: 1
Views: 169

Twine Integration Conditionally Branch

Hello I am trying to achieve a conditional branch within Twine that I can then import into the Dialogue System, (if: $PlayerResponseCold is true)[ [[(Cold)]] ] (if: $PlayerResponseWarm is true)[ [[(Warm)]] ] However when I do the nodes become disconnected upon import into the dialogue system dialogu...