Hi,
I tried both but fail... Logs show that 'Sequencer.Play' is even not running at all. It looks like if timeline is played very fast, time doesn't start some custom clips. I'll have to try another method for the skip function.
Thank you for your help.
Search found 7 matches
- Tue Nov 02, 2021 8:26 pm
- Forum: Dialogue System for Unity
- Topic: Question about timeline sequence clip
- Replies: 3
- Views: 281
- Mon Nov 01, 2021 2:35 am
- Forum: Dialogue System for Unity
- Topic: Question about timeline sequence clip
- Replies: 3
- Views: 281
Question about timeline sequence clip
Hi, I made some cutscenes using timeline and dialogue system. I modify the speed of playable director to 100 for skip cutscene, like a play movie very fast-forward. During the test, I found out play sequence clip which duration is less than 2 frames is not played. For example, there is a sequence cl...
- Wed Aug 04, 2021 5:30 am
- Forum: Dialogue System for Unity
- Topic: Applying 'Selector Follow Target' to one of the Multiple selector UIs
- Replies: 3
- Views: 372
Re: Applying 'Selector Follow Target' to one of the Multiple selector UIs
Hi,
Basic Standard Usable UI works nicely. I'm also looking forward to next patch.
Thank for help!
Basic Standard Usable UI works nicely. I'm also looking forward to next patch.
Thank for help!
- Mon Aug 02, 2021 5:21 am
- Forum: Dialogue System for Unity
- Topic: Applying 'Selector Follow Target' to one of the Multiple selector UIs
- Replies: 3
- Views: 372
Applying 'Selector Follow Target' to one of the Multiple selector UIs
Hi, In my game, there is three type of selector UI - for usable, talkable npc, and others(default). Each one is identified by a tag, so I set up Selector Use Standard UI Elements component like this: SelectorUseStandardUI.png And also I want to "USE" Selector UI is showing on the top of th...
- Tue Jul 06, 2021 5:25 am
- Forum: Dialogue System for Unity
- Topic: Change Reference database in start conversation track
- Replies: 5
- Views: 480
Re: Change Reference database in start conversation track
It works perfectly! Thanks for help.
- Mon Jul 05, 2021 4:44 am
- Forum: Dialogue System for Unity
- Topic: Change Reference database in start conversation track
- Replies: 5
- Views: 480
Re: Change Reference database in start conversation track
Hi,
I ask for help again.
I applied this fix but nothing happens when I click on the list area. Selecting reference database is work normally.
Project Unity version is 2020.3.11f1, dialogue system is 2.2.18.
I ask for help again.
I applied this fix but nothing happens when I click on the list area. Selecting reference database is work normally.
Project Unity version is 2020.3.11f1, dialogue system is 2.2.18.
- Thu Jul 01, 2021 11:06 pm
- Forum: Dialogue System for Unity
- Topic: Change Reference database in start conversation track
- Replies: 5
- Views: 480
Change Reference database in start conversation track
Hi, I'm trying to using conversation track to show subtitle on timeline. There is small problem. Conversation drop-down list menu in start conversation clip is refer only initial database of dialogue controller. (or reference database set in dialogue trigger, if exist) For some reason, I want to use...