Search found 5 matches
- Mon Nov 09, 2020 6:10 pm
- Forum: Dialogue System for Unity
- Topic: Save/Load conversation state
- Replies: 3
- Views: 246
Re: Save/Load conversation state
I need both variables values and currently-active conversation state. This should do the job, thanks a lot!
- Mon Nov 09, 2020 11:12 am
- Forum: Dialogue System for Unity
- Topic: Save/Load conversation state
- Replies: 3
- Views: 246
Save/Load conversation state
Hello, I have a separate save system in my game, which saves game progress to a json file. I want to store conversation state and integrate it into existing save file. To do so I added DialogueSystemSaver component: Screenshot 2020-11-09 174047.png After that, when saving the game I do: playData.dia...
- Fri Nov 06, 2020 7:01 pm
- Forum: Dialogue System for Unity
- Topic: Suspend a conversation until variable has a certain value
- Replies: 5
- Views: 204
Re: Suspend a conversation until variable has a certain value
It worked, cheers
- Fri Nov 06, 2020 4:54 pm
- Forum: Dialogue System for Unity
- Topic: Suspend a conversation until variable has a certain value
- Replies: 5
- Views: 204
Re: Suspend a conversation until variable has a certain value
For some reason it's not working for me. I added WaitForMessage sequence: Screenshot 2020-11-06 235200.png And sending a message with a hotkey: private void Update() { if (Input.GetKeyDown(KeyCode.M)) Sequencer.Message("mes"); } But dialogue is not proceeding forward, although it's possibl...
- Fri Nov 06, 2020 2:04 pm
- Forum: Dialogue System for Unity
- Topic: Suspend a conversation until variable has a certain value
- Replies: 5
- Views: 204
Suspend a conversation until variable has a certain value
Hello, In my game I have kind of tutorial in which NPC talks to Player. During tutorial there are few gameplay objectives that player needs to complete in order to proceed with the tutorial (conversation with NPC). So my goal is to make a simple sequence: Listen to NPC -> Dialogue UI is hidden -> Pl...