Search found 5 matches

by purexlove
Mon Nov 09, 2020 6:10 pm
Forum: Dialogue System for Unity
Topic: Save/Load conversation state
Replies: 3
Views: 246

Re: Save/Load conversation state

I need both variables values and currently-active conversation state. This should do the job, thanks a lot!
by purexlove
Mon Nov 09, 2020 11:12 am
Forum: Dialogue System for Unity
Topic: Save/Load conversation state
Replies: 3
Views: 246

Save/Load conversation state

Hello, I have a separate save system in my game, which saves game progress to a json file. I want to store conversation state and integrate it into existing save file. To do so I added DialogueSystemSaver component: Screenshot 2020-11-09 174047.png After that, when saving the game I do: playData.dia...
by purexlove
Fri Nov 06, 2020 4:54 pm
Forum: Dialogue System for Unity
Topic: Suspend a conversation until variable has a certain value
Replies: 5
Views: 204

Re: Suspend a conversation until variable has a certain value

For some reason it's not working for me. I added WaitForMessage sequence: Screenshot 2020-11-06 235200.png And sending a message with a hotkey: private void Update() { if (Input.GetKeyDown(KeyCode.M)) Sequencer.Message("mes"); } But dialogue is not proceeding forward, although it's possibl...
by purexlove
Fri Nov 06, 2020 2:04 pm
Forum: Dialogue System for Unity
Topic: Suspend a conversation until variable has a certain value
Replies: 5
Views: 204

Suspend a conversation until variable has a certain value

Hello, In my game I have kind of tutorial in which NPC talks to Player. During tutorial there are few gameplay objectives that player needs to complete in order to proceed with the tutorial (conversation with NPC). So my goal is to make a simple sequence: Listen to NPC -> Dialogue UI is hidden -> Pl...