Search found 12 matches
- Sun Jan 17, 2021 5:16 pm
- Forum: Dialogue System for Unity
- Topic: Modifying "Dialogue Manager" and "ConversationTriggerObject" in script
- Replies: 1
- Views: 81
Modifying "Dialogue Manager" and "ConversationTriggerObject" in script
Greetings. I would like to have hundreds of conversations that use Dialogue System conversation in my game. My plan is to have one scene with a control script that helps pick conversations. By doing this, I won't need to create a scene for each and every conversation. So now I am trying to write som...
- Sun Nov 01, 2020 4:25 pm
- Forum: Dialogue System for Unity
- Topic: Usage of Scene Event in Dialogue System Converstion
- Replies: 3
- Views: 498
Re: Usage of Scene Event in Dialogue System Converstion
Hi Tony. Many thanks.
- Sun Nov 01, 2020 3:20 pm
- Forum: Dialogue System for Unity
- Topic: Usage of Scene Event in Dialogue System Converstion
- Replies: 3
- Views: 498
Usage of Scene Event in Dialogue System Converstion
Regarding to using "scene event" in Conversation, I have the following question. Can you help me? 1. Is it possible to use static method in "scene event"? I tried to add a static method but I can't find my it in the dropdown menu. 2. In what condition would you recommend using &q...
- Fri Oct 30, 2020 12:07 am
- Forum: Dialogue System for Unity
- Topic: Discover Name Example with variable name?
- Replies: 3
- Views: 151
Re: Discover Name Example with variable name?
Hi Tony, thanks for your quick reply. This solves my problem nicely. :lol: :lol: :lol: It seems to me that the "script" used in Conversation under "Dialogue Entry" is very different compared to scripts used elsewhere in Unity. Can you let me know where I can learn more about its ...
- Thu Oct 29, 2020 7:49 pm
- Forum: Dialogue System for Unity
- Topic: Discover Name Example with variable name?
- Replies: 3
- Views: 151
Discover Name Example with variable name?
Hi, I saw your "Discover Name Example" which shows Player the NPC name after conversation. In this case, NPC has a fixed name. Is their any way to change NPC's name if it is variable? In my case, I have an input text field where I can key in NPC's name. I am trying to name my NPC using the...
- Tue Oct 27, 2020 2:32 pm
- Forum: Dialogue System for Unity
- Topic: Variable name not updated in dialogue
- Replies: 3
- Views: 161
Re: Variable name not updated in dialogue
Hi Tony, Thank you for letting me know about this function. This is quite handy. I realized that after a variable is changed (in runtime), the line that is already linked to would still use the previous value of the variable. The rest of the conversation would use the new value. I think I am OK now....
- Mon Oct 26, 2020 10:33 pm
- Forum: Dialogue System for Unity
- Topic: Variable name not updated in dialogue
- Replies: 3
- Views: 161
Variable name not updated in dialogue
I tried to use DialogueLua.GetVariable to change my variable, but it doesn't change the value in "Dialogue System -> Variable", even though it seems to work by looking at the console output: Below is my code and console output: Debug.Log(DialogueLua.GetVariable("PlayerName").asSt...
- Mon Oct 26, 2020 1:55 am
- Forum: Dialogue System for Unity
- Topic: Using C# script to go to a specific conversation line
- Replies: 1
- Views: 128
Using C# script to go to a specific conversation line
In my conversation, I have a scene event (in C# script) which (if triggered) should fast forward the conversation by several lines. I am wondering about the best way to achieve this, preferably also in C# script. Thank you!
- Thu Oct 22, 2020 12:26 pm
- Forum: Dialogue System for Unity
- Topic: Conversation stuck
- Replies: 7
- Views: 278
Re: Conversation stuck
OK. I see. This seems to work. Thank you, Tony!
- Wed Oct 21, 2020 10:16 pm
- Forum: Dialogue System for Unity
- Topic: Conversation stuck
- Replies: 7
- Views: 278
Re: Conversation stuck
Hi Tony, Please see the attached file.