Search found 48 matches
- Sun Mar 06, 2022 11:53 am
- Forum: Dialogue System for Unity
- Topic: Refocusing Dialogue or Response Panel with Keyboard or Joystick? (Rewired)
- Replies: 8
- Views: 917
Re: Refocusing Dialogue or Response Panel with Keyboard or Joystick? (Rewired)
Ok, I'll be sending that shortly. While waiting for the response, I had a small breakthrough! I managed to get it working in a bit of a roundabout way using the OnJoystick and OnKeyboard event hooks. The panel I'm using always requires the continue button, and when it loses focus, it seems to not pi...
- Sun Mar 06, 2022 10:37 am
- Forum: Dialogue System for Unity
- Topic: Refocusing Dialogue or Response Panel with Keyboard or Joystick? (Rewired)
- Replies: 8
- Views: 917
Re: Refocusing Dialogue or Response Panel with Keyboard or Joystick? (Rewired)
I can't send a full repro project but I may be able to do a test build that shows the issue. If that's ok I'll go ahead and send it.
- Sun Mar 06, 2022 9:00 am
- Forum: Dialogue System for Unity
- Topic: Refocusing Dialogue or Response Panel with Keyboard or Joystick? (Rewired)
- Replies: 8
- Views: 917
Re: Refocusing Dialogue or Response Panel with Keyboard or Joystick? (Rewired)
Thanks for the info. I've tried these solutions out but they don't seem to be working. Something I did notice is that even without the InputField, the Event System sometimes starts the scene with nothing selected, and the Dialogue Manager never steals focus for itself. The InputManager is switching ...
- Sat Mar 05, 2022 1:12 pm
- Forum: Dialogue System for Unity
- Topic: Refocusing Dialogue or Response Panel with Keyboard or Joystick? (Rewired)
- Replies: 8
- Views: 917
Re: Refocusing Dialogue or Response Panel with Keyboard or Joystick? (Rewired)
Ah ok I see. It seems like the Dialogue Manager is properly switching between input modes but my problem is coming from the EventSystem. I'm enabling a small name input field for the player and when closing it, the dialogue manager doesn't regain focus with the Rewired Event System. Is the simplest ...
- Sat Mar 05, 2022 10:16 am
- Forum: Dialogue System for Unity
- Topic: Refocusing Dialogue or Response Panel with Keyboard or Joystick? (Rewired)
- Replies: 8
- Views: 917
Refocusing Dialogue or Response Panel with Keyboard or Joystick? (Rewired)
Hello. I'm having a bit of trouble with getting the dialogue panel to refocus after starting or ending a conversation. The Always Auto Focus option works but highlights the first response option automatically. Is there any way to get the dialogue system to refocus itself if it detects input from a j...
- Fri Feb 11, 2022 5:38 pm
- Forum: Dialogue System for Unity
- Topic: Any way to automatically include a brief pause between sentences?
- Replies: 3
- Views: 432
Re: Any way to automatically include a brief pause between sentences?
Awesome, this is exactly what I was looking for. Thank you!
- Fri Feb 11, 2022 3:44 pm
- Forum: Dialogue System for Unity
- Topic: Any way to automatically include a brief pause between sentences?
- Replies: 3
- Views: 432
Any way to automatically include a brief pause between sentences?
Hello! https://www.pixelcrushers.com/phpbb/viewtopic.php?t=2818 I saw this thread mentioning that "\." can be used in the middle of a dialogue block, but is there anywhere that I can tweak to make it so that all sentences do this by default? I'm worried that I'll miss this bit of code when...
- Sun Nov 21, 2021 6:13 pm
- Forum: Dialogue System for Unity
- Topic: Any built in way to organize and visualize full stories?
- Replies: 3
- Views: 325
Re: Any built in way to organize and visualize full stories?
Gotcha, thanks for the suggestions!
- Sun Nov 21, 2021 4:12 pm
- Forum: Dialogue System for Unity
- Topic: Any built in way to organize and visualize full stories?
- Replies: 3
- Views: 325
Any built in way to organize and visualize full stories?
I saw that the dialogue system has support for a ton of integrations, but I'm looking for something specific that may already be built into the dialogue system itself. I'm basically trying to find a way of organizing a flow chart similar to how the conversations work, but with the conversations them...
- Thu Jun 03, 2021 5:32 pm
- Forum: Dialogue System for Unity
- Topic: Weird problem with LUA running partial method?
- Replies: 7
- Views: 431
Re: Weird problem with LUA running partial method?
Oh that helps a ton! I'll be using the list method to track them from now on. Thanks again!