Thanks for the help again.
I'll look into that recommendation!
Search found 5 matches
- Fri Sep 18, 2020 1:01 pm
- Forum: Dialogue System for Unity
- Topic: Nested Response Menu Options
- Replies: 5
- Views: 263
- Fri Sep 18, 2020 12:42 pm
- Forum: Dialogue System for Unity
- Topic: Nested Response Menu Options
- Replies: 5
- Views: 263
Nested Response Menu Options
Hello again! I am currently using the dialogue system for my battle/menu system as well, and I was wondering if there was an out-of-box solution for nested menu options. An example is shown below in Earthbound, where you can choose a battle action and then choose the target enemy. earthbound-screen-...
- Thu Sep 17, 2020 8:53 pm
- Forum: Dialogue System for Unity
- Topic: Unable to get actor field.
- Replies: 4
- Views: 276
Re: Unable to get actor field.
Hi Tony, Thank you very much. That was a quicker reply than I expected! I was unaware of the Extra Databases component, and it looks like a simpler solution than what I was about to try. I just added the Extra Databases component to my battle manager, as well as references to my enemy and friendly p...
- Thu Sep 17, 2020 8:31 pm
- Forum: Dialogue System for Unity
- Topic: Unable to get actor field.
- Replies: 4
- Views: 276
Re: Unable to get actor field.
I believe I have a lead, and that I forgot to mention that I am using 3 separate databases in my turn-based battle system (that uses the dialogue system). The Health field was appearing properly because I had called DialogueLua.SetActorField(); on it somewhere else in code for testing. When I remove...
- Thu Sep 17, 2020 8:21 pm
- Forum: Dialogue System for Unity
- Topic: Unable to get actor field.
- Replies: 4
- Views: 276
Unable to get actor field.
Hello there. I seem to be having issues getting an actor field in my C# script via DialogueLua.GetActorField. This is strange for me, because I am able to get another field from the same actor in the same area of script. In this script, I attempt to get an actor's "Attack" power. Screensho...