Search found 53 matches

by aaajiao
Mon Jun 07, 2021 3:00 am
Forum: Dialogue System for Unity
Topic: Upgrade 2.2.16 After that, the conversation cannot proceed
Replies: 3
Views: 271

Re: Upgrade 2.2.16 After that, the conversation cannot proceed

Great, the second way I have fixed the conversation :D
thanks Tony.
by aaajiao
Sun Jun 06, 2021 6:04 pm
Forum: Dialogue System for Unity
Topic: Upgrade 2.2.16 After that, the conversation cannot proceed
Replies: 3
Views: 271

Upgrade 2.2.16 After that, the conversation cannot proceed

unity 2019.4.28f1 with 2.2.16 I recently updated my previously completed game and now I find that all conversations are unavailable and when I select a conversation, I cannot proceed to the next sentence after clicking on it. Screen Shot 2021-06-06 at 11.58.56 PM.png I could not proceed to the third...
by aaajiao
Sat Sep 26, 2020 8:02 am
Forum: Dialogue System for Unity
Topic: How to use jump directly to new conversation without clicking.
Replies: 5
Views: 616

Re: How to use jump directly to new conversation without clicking.

Can you add "[auto]" to B ("Look, a bubbl... [auto]")?
:D Worked out perfectly.

Unlimited mix and match combinations, LOL. thanks Tony!
by aaajiao
Fri Sep 25, 2020 4:53 pm
Forum: Dialogue System for Unity
Topic: How to use jump directly to new conversation without clicking.
Replies: 5
Views: 616

Re: How to use jump directly to new conversation without clicking.

B's <START> node it's Continue();
But it didn't work.

I can't link to B ("Look, a bubbl").
If I link like this, the sentence will be Respond Menu.
B conversations need to be PC subtitle. :idea:
by aaajiao
Fri Sep 25, 2020 9:47 am
Forum: Dialogue System for Unity
Topic: How to use jump directly to new conversation without clicking.
Replies: 5
Views: 616

How to use jump directly to new conversation without clicking.

Screen Shot 2020-09-25 at 3.32.19 PM.png A Screen Shot 2020-09-25 at 3.33.08 PM.png B Above are the states of the two conversations. At the end of conversation A, node needs to jump to conversation B and start the conversation directly, without clicking on by player. Now the player still needs to c...
by aaajiao
Fri Sep 25, 2020 5:16 am
Forum: Dialogue System for Unity
Topic: A continue button haunts.
Replies: 11
Views: 1262

Re: A continue button haunts.

Thanks Tony, full of possibilities and opening up ideas.
About node jumping to a new conversation, I'll start a new thread to ask :D
by aaajiao
Fri Sep 25, 2020 4:57 am
Forum: Dialogue System for Unity
Topic: respond button is sometimes not selected.
Replies: 21
Views: 2389

Re: respond button is sometimes not selected.

Yes, I think I've tried all the possibilities until making the above changes.
by aaajiao
Thu Sep 24, 2020 10:21 am
Forum: Dialogue System for Unity
Topic: respond button is sometimes not selected.
Replies: 21
Views: 2389

Re: respond button is sometimes not selected.

During my day of debugging today, only one sentence had a problem, and almost no further problems. :lol:
by aaajiao
Wed Sep 23, 2020 7:24 pm
Forum: Dialogue System for Unity
Topic: respond button is sometimes not selected.
Replies: 21
Views: 2389

Re: respond button is sometimes not selected.

Screen Shot 2020-09-24 at 1.22.38 AM.png
Screen Shot 2020-09-24 at 1.22.38 AM.png (123.45 KiB) Viewed 1119 times
I think I found the problem, when I set it to 2 it works, before I wrote 1.
by aaajiao
Wed Sep 23, 2020 7:21 pm
Forum: Dialogue System for Unity
Topic: A continue button haunts.
Replies: 11
Views: 1262

Re: A continue button haunts.

aaajiao wrote: Tue Sep 22, 2020 6:42 pm Related question, when a node-link to a new conversation has to be clicked on anyway to get to it, I tried various things ;)
Screen Shot 2020-09-23 at 12.40.24 AM.png
I've tried everything and I still have to click to load the next conversation!