Search found 24 matches

by Espes
Thu Sep 28, 2023 4:39 pm
Forum: Dialogue System for Unity
Topic: Do DialogueSystemEvents listen to any conversation?
Replies: 3
Views: 206

Re: Do DialogueSystemEvents listen to any conversation?

Thank you for the answer. I use ConversationZone with PlayerIsActor disabled. The Dialogue System Events fire normally in the NPCs but not in the player.
The setup in DIalogue Editor of Conversation is:
Actor: Player
Conversant: NPC
by Espes
Thu Sep 28, 2023 5:23 am
Forum: Dialogue System for Unity
Topic: Do DialogueSystemEvents listen to any conversation?
Replies: 3
Views: 206

Do DialogueSystemEvents listen to any conversation?

Hello. Do DialogueSystemEvents component listen and fire the events to any conversation or only the conversation that the gamebject is taking part? Edit:found this in unity forum. Is it still relevant? What about the Player? I think you could include it the documentation. The Dialogue Manager GameOb...
by Espes
Sun Sep 24, 2023 7:09 am
Forum: Dialogue System for Unity
Topic: Strange behaviour with corgi engine conversationZone
Replies: 3
Views: 159

Re: Strange behaviour with corgi engine conversationZone

Lets say I have this setup https://i.imgur.com/1Bv5xhr.jpg What will happen if I enable Player is Actor in conversation zone. What will happen if I set the conversation zone gameobject of NPC to Conversation Actor of Dialogue System Trigger. I cant understand how changes above affect the Actor and C...
by Espes
Sat Sep 23, 2023 5:55 pm
Forum: Dialogue System for Unity
Topic: Strange behaviour with corgi engine conversationZone
Replies: 3
Views: 159

Strange behaviour with corgi engine conversationZone

Hello. I have this setup: Player with a conversationZone (use it for monologues),Dialogue System Trigger, Dialogue Actor components. Npc with a conversationZone, Dialogue System Trigger, Dialogue Actor components. The problem is that when interacting with a specific NPC (where only the NPC speaks), ...
by Espes
Sat Mar 20, 2021 7:16 pm
Forum: Dialogue System for Unity
Topic: Player's Actor ui does not work
Replies: 5
Views: 178

Re: Player's Actor ui does not work

However, if you modified a Dialogue System script, then importing an update would overwrite your modifications.
Maybe I had changed something.

Great! Thank you for your help. I really appreciate it!
by Espes
Sat Mar 20, 2021 6:28 pm
Forum: Dialogue System for Unity
Topic: Player's Actor ui does not work
Replies: 5
Views: 178

Re: Player's Actor ui does not work

The latest update of Dialogue System. I want Corgi UI to appear over the player when the player talks to himself and when the player is talking to others, the NPC text and answers only to appear over the NPC.
by Espes
Sat Mar 20, 2021 4:03 pm
Forum: Dialogue System for Unity
Topic: Player's Actor ui does not work
Replies: 5
Views: 178

Player's Actor ui does not work

Hello! With the latest update, the custom UI set in player's actor script does not show. Instead it shows the default ui.
I want to show the player talking to himself by using corgi's conversation zone attached to the player.
by Espes
Wed Mar 17, 2021 6:02 pm
Forum: Dialogue System for Unity
Topic: Cannot continue to new conversation if previous one ignored
Replies: 4
Views: 806

Re: Cannot continue to new conversation if previous one ignored

Does the player change scenes while the response menu is visible?
Yes, exactly then.

I will try to make a repro and send it!
by Espes
Tue Mar 16, 2021 6:42 pm
Forum: Dialogue System for Unity
Topic: Cannot continue to new conversation if previous one ignored
Replies: 4
Views: 806

Cannot continue to new conversation if previous one ignored

Hello, If the player ignores conversation, although Response timeout is set to 5 and Response timeout Action is set to End conversation if the players changes scene, the conversation remains incomplete and new conversation does not trigger. I use the ConversationZone Corgi Support.

Thank you!