Search found 2 matches
- Sat Jul 04, 2020 8:08 am
- Forum: Dialogue System for Unity
- Topic: Avoid bark to trigger when another bark is still visible
- Replies: 3
- Views: 235
Re: Avoid bark to trigger when another bark is still visible
Thanks Tony, it worked like a charm!
- Fri Jul 03, 2020 5:40 pm
- Forum: Dialogue System for Unity
- Topic: Avoid bark to trigger when another bark is still visible
- Replies: 3
- Views: 235
Avoid bark to trigger when another bark is still visible
Hello guys, I've setup an actor to Bark On Trigger Enter, I made it to bark a random Bark using the RandomizeNextEntry() method. The problem is, every time I leave the trigger and walked in again, the bark triggers even if another bark is still showing. Is there a way to avoid displaying a Bark if a...