Search found 2 matches

by fmonroy
Fri Jul 03, 2020 5:40 pm
Forum: Dialogue System for Unity
Topic: Avoid bark to trigger when another bark is still visible
Replies: 3
Views: 235

Avoid bark to trigger when another bark is still visible

Hello guys, I've setup an actor to Bark On Trigger Enter, I made it to bark a random Bark using the RandomizeNextEntry() method. The problem is, every time I leave the trigger and walked in again, the bark triggers even if another bark is still showing. Is there a way to avoid displaying a Bark if a...