Search found 7 matches
- Tue Jun 30, 2020 11:49 pm
- Forum: Dialogue System for Unity
- Topic: Best practices and questions about Actor data
- Replies: 11
- Views: 1016
Re: Best practices and questions about Actor data
It works. Thanks.
- Tue Jun 30, 2020 9:43 pm
- Forum: Dialogue System for Unity
- Topic: Best practices and questions about Actor data
- Replies: 11
- Views: 1016
Re: Best practices and questions about Actor data
new error :
Assets\Pixel Crushers\Dialogue System\Third Party Support\PlayMaker Support\Actions\GetAllLuaElements.cs(65,117): error CS0117: 'QuestState' does not contain a definition for 'Grantable'
Assets\Pixel Crushers\Dialogue System\Third Party Support\PlayMaker Support\Actions\GetAllLuaElements.cs(65,117): error CS0117: 'QuestState' does not contain a definition for 'Grantable'
- Tue Jun 30, 2020 6:24 pm
- Forum: Dialogue System for Unity
- Topic: Best practices and questions about Actor data
- Replies: 11
- Views: 1016
Re: Best practices and questions about Actor data
Here's a new PlayMaker action that gets an array of all actor names (or all quest names, or all variable names, etc.): Nice to hear that. I think it would be of great help. Any plan on when to release DS version 2.2.8 ? I import the package to try out but it return this error message: Assets\Pixel ...
- Tue Jun 30, 2020 5:43 am
- Forum: Dialogue System for Unity
- Topic: Best practices and questions about Actor data
- Replies: 11
- Views: 1016
Re: Best practices and questions about Actor data
I have similar question too. I have added a custom field [location] for all my actors. I want to go through all the actors to find which one has/is in certain location. I have playmaker too, if I only have one actor, I could simply use: Get Lua Field. But since there would be over 100 actors, what i...
- Mon Jun 29, 2020 10:58 pm
- Forum: Dialogue System for Unity
- Topic: how to use Relationship function
- Replies: 5
- Views: 209
Re: how to use Relationship function
Thank you again. Tony.
- Mon Jun 29, 2020 8:59 pm
- Forum: Dialogue System for Unity
- Topic: how to use Relationship function
- Replies: 5
- Views: 209
Re: how to use Relationship function
Tony, thank you for your quick reply. I tired, but it didn't work. I am using the "Start Conversation" in playmaker, and it return this error message: Dialogue System: Lua code 'reutrn GetRelationship(Actor["Player1"], Actor["Player2"], "relationship type"' th...
- Mon Jun 29, 2020 1:29 am
- Forum: Dialogue System for Unity
- Topic: how to use Relationship function
- Replies: 5
- Views: 209
how to use Relationship function
Sorry in advance if the question seems dumb, but I do dig through the forum and find no answer to that. I want to use the GetRelationship( Actor1, Actor2, "relationship type" ) function for Player1 and Player2 in the dialogue text part of my conversation. I tried: [lua(GetRelationship(Play...