Hi,
Thanks, the multiscene option worked perfectly. didnt know itd be that easy haha
Search found 18 matches
- Fri Aug 07, 2020 7:02 pm
- Forum: Dialogue System for Unity
- Topic: Loading Screen Problem
- Replies: 7
- Views: 1036
- Fri Aug 07, 2020 3:39 am
- Forum: Dialogue System for Unity
- Topic: Loading Screen Problem
- Replies: 7
- Views: 1036
Re: Loading Screen Problem
Tony thank u so much once again! The second method worked perfectly for me and the animation somehow fixed itself too. Ur amazing! Also quick question on the custom saver template. Is there any documentation or past examples to point me towards how to write this script as i am not familiar with codi...
- Thu Aug 06, 2020 7:48 pm
- Forum: Dialogue System for Unity
- Topic: Loading Screen Problem
- Replies: 7
- Views: 1036
Re: Loading Screen Problem
Hi, thanks for ur response! It worked pretty well, but now the loading screen does not appear at all, the screen is just black for several seconds in between scene transitions. I think it is because the animation lasts too long when i set the min transition duration to 3 for the show animation, and ...
- Wed Aug 05, 2020 11:55 pm
- Forum: Dialogue System for Unity
- Topic: Loading Screen Problem
- Replies: 7
- Views: 1036
Loading Screen Problem
Hey Tony, I'm having a problem making the transition between scenes go smoothly. The animation I play for scene transition occurs after the dialogue that happens at start of scene transition when i would like the dialogue to start after the animation is done playing. Also, the loading screen scene o...
- Tue Jul 28, 2020 3:18 pm
- Forum: Dialogue System for Unity
- Topic: Typewriter Dialogue Beeps?
- Replies: 3
- Views: 1139
Re: Typewriter Dialogue Beeps?
Hi, I'm sorry to revive this old thread, but was wondering if there was a way to not have the character choose a random audio clip, but rather be able to assign a specific one to a character? Also is there a way to disable the typewriter sound and play another audio clip instead using the AudioWait(...
- Wed Jul 22, 2020 11:41 pm
- Forum: Dialogue System for Unity
- Topic: Adding Portraits to the Letterbox Dialogue UI Prefab
- Replies: 21
- Views: 3077
Re: Adding Portraits to the Letterbox Dialogue UI Prefab
Thank you tony once again! Works great!
- Tue Jul 21, 2020 12:52 am
- Forum: Dialogue System for Unity
- Topic: Adding Portraits to the Letterbox Dialogue UI Prefab
- Replies: 21
- Views: 3077
Re: Adding Portraits to the Letterbox Dialogue UI Prefab
Hi, so sorry to bother again but I've recently come across another problem that i haven't been able to solve similar to the last one except this time on the player character portrait instead of the npc portrait. The PC portrait recomes in everytime he says a new line. I have tried all the ways that ...
- Wed Jul 15, 2020 2:20 pm
- Forum: Dialogue System for Unity
- Topic: Adding Portraits to the Letterbox Dialogue UI Prefab
- Replies: 21
- Views: 3077
Re: Adding Portraits to the Letterbox Dialogue UI Prefab
Thanks so much, adjusting the position values above 160 in the animator made it work perfectly! Thanks so much for all your help and examples!
- Tue Jul 14, 2020 2:58 pm
- Forum: Dialogue System for Unity
- Topic: Adding Portraits to the Letterbox Dialogue UI Prefab
- Replies: 21
- Views: 3077
Re: Adding Portraits to the Letterbox Dialogue UI Prefab
Hi, I followed what u said and got super close to what I wanted but the NPC now doesnt move completely out of frame for some reason. Do u have any ideas why this happens and how to fix it? Here's what it looks like: https://youtu.be/pSMOkGekd7w?t=7 Besides that it works perfectly and thanks so much ...
- Mon Jul 13, 2020 6:32 pm
- Forum: Dialogue System for Unity
- Topic: Adding Portraits to the Letterbox Dialogue UI Prefab
- Replies: 21
- Views: 3077
Re: Adding Portraits to the Letterbox Dialogue UI Prefab
Hi, I changed the NPC subtitle panel to until superceded but now the NPC subtitle and portrait don't go away until after the entire conversation is over as opposed to when its not the NPCs turn to talk. This causes both portraits to show up and the NPC text to overlap with player subtitle text. How ...