Search found 81 matches

by gblekkenhorst
Tue Apr 12, 2022 1:37 pm
Forum: Dialogue System for Unity
Topic: ArgumentException: method arguments are incompatible
Replies: 5
Views: 751

Re: ArgumentException: method arguments are incompatible

I've encountered another issue though, somewhat related - I am triyng to use that OnConversationEnd event, but it is calling it on the first frame of the last line of the conversation, rather than when the dialogue actually finishes - this means our dialogue camera system and character controller lo...
by gblekkenhorst
Tue Apr 12, 2022 11:42 am
Forum: Dialogue System for Unity
Topic: ArgumentException: method arguments are incompatible
Replies: 5
Views: 751

Re: ArgumentException: method arguments are incompatible

You were right! There was an empty event there. Removing it fixed everything.
by gblekkenhorst
Fri Apr 08, 2022 5:28 pm
Forum: Dialogue System for Unity
Topic: ArgumentException: method arguments are incompatible
Replies: 5
Views: 751

ArgumentException: method arguments are incompatible

The NPCs were set to OnUse, and the Player was set to Selector with the mouse, which doesn't make sense for our center-locked third person character. Ideally the player would get the interact message when entering a trigger on the character, and the conversation would start when the player hit the i...
by gblekkenhorst
Mon Feb 28, 2022 1:08 pm
Forum: Dialogue System for Unity
Topic: Adventure Creator cutscenes no longer play during conversations
Replies: 4
Views: 272

Re: Adventure Creator cutscenes no longer play during conversations

Will email, thanks!

The cut scene works in the example project. I also tried adding my own camera move cut scene explicitly and it worked just fine - so it's gotta be something with our set up or database - it happens in all of our scenes.
by gblekkenhorst
Sat Feb 26, 2022 6:33 pm
Forum: Dialogue System for Unity
Topic: Adventure Creator cutscenes no longer play during conversations
Replies: 4
Views: 272

Re: Adventure Creator cutscenes no longer play during conversations

No AC update between the working and non-working commits. (Unfortunately a team member made a bunch of changes before we caught so we can't just roll back.) I'll ask in the AC forums as well. It's not paused... we're using a MoveTo() command during the same conversation and that's executing just fin...
by gblekkenhorst
Sat Feb 26, 2022 11:47 am
Forum: Dialogue System for Unity
Topic: Adventure Creator cutscenes no longer play during conversations
Replies: 4
Views: 272

Adventure Creator cutscenes no longer play during conversations

We have many conversations with are using the AC() sequence command to execute adventure creator cutscenes during conversations. Last night they suddenly stopped working, now all of the cut scenes play once the conversation has finished instead of during it. Is there a switch someone on our team may...
by gblekkenhorst
Wed Jan 12, 2022 4:58 pm
Forum: Dialogue System for Unity
Topic: Adventure Creator Save doesn't save conversation state
Replies: 3
Views: 748

Adventure Creator Save doesn't save conversation state

Hi! I've checked this forum post https://www.pixelcrushers.com/phpbb/viewtopic.php?f=3&t=1310 and the adventure creator and the adventure creator manual, and checked out how things are set up in the third party adventure creator demo, but no luck. I might be confused since the names of some of t...
by gblekkenhorst
Sat Jan 08, 2022 2:27 pm
Forum: Dialogue System for Unity
Topic: Disable continue button while Adventure Creator is paused
Replies: 5
Views: 733

Re: Disable continue button while Adventure Creator is paused

This worked great! However we also have space and enter trigger dialogue progression, so we need to disable that as well. Is there a function in dialogue system we can call to disable listening for input or something similar that we can activate and deactivate from AC's pause events?