Search found 7 matches
- Fri May 29, 2020 9:33 pm
- Forum: Quest Machine
- Topic: ORK integration
- Replies: 258
- Views: 6817045
Re: ORK integration
So I'm seeing no calls from the Save System with Debug attached. I double checked that everything was attached correctly and I believe it is. I ticked Debug on the test project I made as mentioned above and whilst that work's fully, it does not show any Debug logs when asked to.
- Fri May 29, 2020 6:19 pm
- Forum: Quest Machine
- Topic: ORK integration
- Replies: 258
- Views: 6817045
Re: ORK integration
So I started a new Project. Imported ORK, ORK's completed Tutorial resources, Quest Machine, Quest Machines ORK Support and finally the QM ORK Demo Files. I then started the game and everything works fine. It saves the quests correctly. So it's an issue within my Project itself. My Quest Machine obj...
- Thu May 28, 2020 12:19 pm
- Forum: Quest Machine
- Topic: ORK integration
- Replies: 258
- Views: 6817045
Re: ORK integration
Using Save Point it has the same issue. I'm not sure what's going on.
- Wed May 27, 2020 9:11 pm
- Forum: Quest Machine
- Topic: ORK integration
- Replies: 258
- Views: 6817045
Re: ORK integration
Ahh, that silences the error. However it still does not save the Quest upon using the ORK Save system. These are the steps I currently go through to check for an issue. Three scenes in all. A 'Main' scene that links to an 'Adventure' scene that lists various quests (Scene transfer buttons really) an...
- Wed May 27, 2020 8:45 pm
- Forum: Quest Machine
- Topic: ORK integration
- Replies: 258
- Views: 6817045
Re: ORK integration
Hi, that fixed that issue, thank you for the quick support. However I now have a new one. Some objects were not cleaned up when closing the scene. (Did you spawn new GameObjects from OnDestroy?) The following scene GameObjects were found: Save System I assign the quest via an ORK event. It show's co...
- Tue May 26, 2020 11:51 pm
- Forum: Quest Machine
- Topic: ORK integration
- Replies: 258
- Views: 6817045
Re: ORK integration
I'm currently using ORK 2.28.1 which is the latest non-Beta version. I'm using Quest Machine 1.2.6. I have three combatants added to the Active Group with one set to Player via ORK events. The ORK support package is installed. I can assign Quests to the Journal attached to the Prefab of the main Com...
- Tue May 26, 2020 8:55 pm
- Forum: Quest Machine
- Topic: ORK integration
- Replies: 258
- Views: 6817045
Re: ORK integration
Hi, I was hoping you'd be able to help with this error I'm getting. NullReferenceException: Object reference not set to an instance of an object PixelCrushers.QuestMachine.ORKSupport.ORKInventoryCounterSynchronizer.RefreshCounterItemNames () (at Assets/Pixel Crushers/Quest Machine/Third Party Suppor...