Search found 11 matches

by jumpovertheage
Wed May 26, 2021 5:10 am
Forum: Dialogue System for Unity
Topic: Ink Integration - Save/Load Issues
Replies: 6
Views: 787

Re: Ink Integration - Save/Load Issues

Hi Tony,

Thanks for this, as we are moving into NDA territory I have sent you an email so we can chat further.

Appreciate the great support!
by jumpovertheage
Tue May 25, 2021 11:56 am
Forum: Dialogue System for Unity
Topic: Ink Integration - Save/Load Issues
Replies: 6
Views: 787

Re: Ink Integration - Save/Load Issues

Hi Tony, I'm having a different issue now, hope you don't mind if I add it here. I'm looking to use the dialogue systems save/load system on Nintendo Switch, but can't find any existing documentation on this. As far as I am aware Switch does not support player prefs, so I imagine a custom save game ...
by jumpovertheage
Tue May 25, 2021 5:54 am
Forum: Dialogue System for Unity
Topic: Ink Integration - Save/Load Issues
Replies: 6
Views: 787

Re: Ink Integration - Save/Load Issues

Hi Tony,

I did already have it set up that way, with a prefab Dialogue Manager which is in both scenes. But it seems I need to have completely deleted (not just deactivated) the dialogue manager in the gameplay scene I am loading into to get the correct outcome.

Thanks for your help!
by jumpovertheage
Mon May 24, 2021 12:52 pm
Forum: Dialogue System for Unity
Topic: Ink Integration - Save/Load Issues
Replies: 6
Views: 787

Ink Integration - Save/Load Issues

Hi, I'm having some issues with the ink integration. When I run my scene normally Ink works great, I can run and interact with conversations in the dialogue UI. But when I start at my menu scene, and call load save from slot, and load into the scene then the ink features no longer work. The system i...
by jumpovertheage
Tue May 12, 2020 12:21 pm
Forum: Dialogue System for Unity
Topic: Ink Integration - Portrait and Formatting Issues
Replies: 20
Views: 2857

Re: Ink Integration - Portrait and Formatting Issues

Have sent a package over, thanks Tony.
by jumpovertheage
Tue May 12, 2020 11:14 am
Forum: Dialogue System for Unity
Topic: Ink Integration - Portrait and Formatting Issues
Replies: 20
Views: 2857

Re: Ink Integration - Portrait and Formatting Issues

Hi Tony, Unfortunately I think those changes break some things with the ink integration. I'm seeing that now the lines after the response are also being considered responses, which is causing more issues than in the previous version: https://drive.google.com/open?id=1zQnKwBMC-_1B5Gry_1Z_l2ij16zXVZv5...
by jumpovertheage
Tue May 12, 2020 4:37 am
Forum: Dialogue System for Unity
Topic: Ink Integration - Portrait and Formatting Issues
Replies: 20
Views: 2857

Re: Ink Integration - Portrait and Formatting Issues

Tony, did you manage to take a look at the actor changes, so that Ink no longer uses a generic player actor?

(John, FYI this is just a thread I made for my issue, in future you might want to make your own thread, otherwise things get confusing fast)
by jumpovertheage
Sat May 09, 2020 12:28 pm
Forum: Dialogue System for Unity
Topic: Ink Integration - Portrait and Formatting Issues
Replies: 20
Views: 2857

Re: Ink Integration - Portrait and Formatting Issues

I'm afraid the issue is still occurring even with those options checked. I think the issue is that in your ink integration, as you say: "by default, the Ink integration uses a fake NPC actor to speak for the player. This allows it to differentiate between lines meant to be shown as subtitles an...
by jumpovertheage
Sat May 09, 2020 8:32 am
Forum: Dialogue System for Unity
Topic: Ink Integration - Portrait and Formatting Issues
Replies: 20
Views: 2857

Re: Ink Integration - Portrait and Formatting Issues

Unfortunately, that's not working for me. To be clear I want "Only Show NPC Portraits" functionality to work without having to use actor tags on every response line. Expected behavior is that I check that box and then I only see NPC portraits. I never want to see a Player portrait in my ga...
by jumpovertheage
Sat May 09, 2020 7:24 am
Forum: Dialogue System for Unity
Topic: Ink Integration - Portrait and Formatting Issues
Replies: 20
Views: 2857

Re: Ink Integration - Portrait and Formatting Issues

Thanks so much, the trim text option is exactly what I was after. However the actor names change doesn't really fix my other issue, (now the NPC portrait disappears but the player one doesn't show) as it just means I will have to add an actor name to each response line rather than a actor tag, both ...