Search found 3 matches
- Sun May 03, 2020 11:33 am
- Forum: Dialogue System for Unity
- Topic: BARKING WITH SWITCH-CASE STATEMENT
- Replies: 3
- Views: 248
Re: BARKING WITH SWITCH-CASE STATEMENT
Wow, that was pretty simple. Thanks!
- Sun May 03, 2020 11:09 am
- Forum: Dialogue System for Unity
- Topic: BARKING WITH SWITCH-CASE STATEMENT
- Replies: 3
- Views: 248
BARKING WITH SWITCH-CASE STATEMENT
Hi again, sorry to trouble you but can someone tell me how can i make Barking using switch - case statement that is already is in my game? I want it to bark different lines depended on which case it is. My code: private void GiveAwardByAngle() { // Here you can set up rewards for every sector of whe...
- Sun May 03, 2020 3:57 am
- Forum: Dialogue System for Unity
- Topic: BLACK SCREEN AFTER ADDING DIALOGUE ACTOR SCRIPT. ANDROID PLATFORM
- Replies: 1
- Views: 158
BLACK SCREEN AFTER ADDING DIALOGUE ACTOR SCRIPT. ANDROID PLATFORM
Hi! I get black screen after pressing play button on unity 2019.3 Platform - Android Only disabling "Dialogue Actor" script from my gameobject returns all to normal. Using Cinemachine in scene (got several virtual cameras, idk if it was needed but i enabled dialog support for cinemachine) ...