Search found 2 matches

by deisama
Thu Apr 09, 2020 4:19 pm
Forum: Dialogue System for Unity
Topic: Nesting Conversations
Replies: 3
Views: 324

Re: Nesting Conversations

The problem with the Links To is that it doesn't presever the current brances. So say we had B1-A -B -C And than A looked like A -B -C -D I would want the A conversation to load up play, and than when done, give me the options B,C, or D. the conversation position stack looks really promising. Does i...
by deisama
Thu Apr 09, 2020 1:12 pm
Forum: Dialogue System for Unity
Topic: Nesting Conversations
Replies: 3
Views: 324

Nesting Conversations

I looked at our writers plans for dialogue and it's a pretty intense tree. Often a character is presented with 3 choices, and upon finishing one choice is given a new set of choices that includes the previous unselected 2 choices plus a new choice. The good news is that your Dialogue System is quite...