Search found 4 matches

by TilmanAtChatterbug
Mon Feb 17, 2020 2:31 pm
Forum: Dialogue System for Unity
Topic: Changing language at Runtime
Replies: 3
Views: 368

Re: Changing language at Runtime

Thanks! I had triple-checked everything but it would not work... However after I went home and made tomato sauce none of your advice helped so I checked everything again and again and then suddendly understood how I produced the issue myself... Sorry for bothering you before taking a sufficiently lo...
by TilmanAtChatterbug
Mon Feb 17, 2020 11:40 am
Forum: Dialogue System for Unity
Topic: Changing language at Runtime
Replies: 3
Views: 368

Changing language at Runtime

Hi, In our game there is a start scene on which you can decide which language to start a mini game with. We want to switch audio files and for that we are using AudioWait(entrytaglocal); as the default option. Before loading the mini game we use DialogueManager.SetLanguage( ###ourspecificstring###);...
by TilmanAtChatterbug
Thu Feb 13, 2020 11:04 am
Forum: Dialogue System for Unity
Topic: Conversation between two NPCs
Replies: 3
Views: 306

Conversation between two NPCs

What is the best practice to set up a conversation between two NPCs that does not require any user input?