Search found 8 matches
- Tue Feb 25, 2020 11:35 am
- Forum: Dialogue System for Unity
- Topic: Custom VN Template
- Replies: 1
- Views: 597
Custom VN Template
Hi Tony, I'm currently playing around with the visual novel template, and I was wondering if it would be possible to create two separate subtitle panels for this template? For my use, one for the main character and another for all the NPCs. I've played around with creating two distinct panels, but a...
- Tue Feb 04, 2020 3:57 pm
- Forum: Dialogue System for Unity
- Topic: Adding Dialogue UI to Dialogue Manager
- Replies: 16
- Views: 20537
Re: Adding Dialogue UI to Dialogue Manager
That's the Dialogue Actor Component for Thomas and the Subtitle Panel Numbers were already set to Default. I'm still quite perplexed about the fact that none of the Game Objects are visible in the Camera Preview, obviously that's not causing the error but could the problem be of how I've created the...
- Tue Feb 04, 2020 3:41 pm
- Forum: Dialogue System for Unity
- Topic: Adding Dialogue UI to Dialogue Manager
- Replies: 16
- Views: 20537
Re: Adding Dialogue UI to Dialogue Manager
Thanks for all the help by the way, The Dialogue Panels did have CanvasGroup components but the Alpha value were set to one when the scene was being played. I'm not sure as to how I got these warning messages to show but this is what it is, I can't seem to be able to recreate the warnings. [15:34:22...
- Tue Feb 04, 2020 3:17 pm
- Forum: Dialogue System for Unity
- Topic: Adding Dialogue UI to Dialogue Manager
- Replies: 16
- Views: 20537
Re: Adding Dialogue UI to Dialogue Manager
Sorry I realized the DontDestroyOnLoad was required and edited my response too late. I've noticed that in the Scene View the objects are being changed to the right parameters, i.e. the right game objects are being shown or not shown when the Scene is being played and the Dialogue is at the correct c...
- Tue Feb 04, 2020 2:57 pm
- Forum: Dialogue System for Unity
- Topic: Adding Dialogue UI to Dialogue Manager
- Replies: 16
- Views: 20537
Re: Adding Dialogue UI to Dialogue Manager
Below is the Standard Dialogue UI. And I don't get any errors when playing the scene. I checked the Subtitle Text that is attached to the NPC Subtitle panel and the correct conversation text is being changed when I play the scene. When I check the scene view everything is positioned correctly, but i...
- Tue Feb 04, 2020 1:50 pm
- Forum: Dialogue System for Unity
- Topic: Adding Dialogue UI to Dialogue Manager
- Replies: 16
- Views: 20537
Re: Adding Dialogue UI to Dialogue Manager
Hi This is the panel for my NPC Subtitle Panel, and my PC Subtitle Panel is also assigned the same way. I tried playing the scene without the animator components attached to the subtitle panels but still ended up with the same result. https://i.imgur.com/UKlw5RX.png This is the Standard UI Menu Pane...
- Tue Feb 04, 2020 1:20 pm
- Forum: Dialogue System for Unity
- Topic: Adding Dialogue UI to Dialogue Manager
- Replies: 16
- Views: 20537
Re: Adding Dialogue UI to Dialogue Manager
Hi there, thanks for the response, I followed the UI tutorial and that is what I've already done. My UI is attached to the canvas and I assigned the UI I made to the Dialogue UI field inside the Dialogue System Controller which is on the Dialogue Manager.. When I hit play scene I get the audio dialo...
- Tue Feb 04, 2020 12:10 pm
- Forum: Dialogue System for Unity
- Topic: Adding Dialogue UI to Dialogue Manager
- Replies: 16
- Views: 20537
Adding Dialogue UI to Dialogue Manager
Hi there, I've created my own Dialogue UI basing it off of the Basic Standard Dialogue UI but when I attach my custom UI to the Dialogue Manager it doesn't display any of the panels. But, when I use the Prefab of the Basic Standard Dialogue UI my scene works as intended. I'm certain that I've attach...